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New FOG Getting Close!
Posted: Mon Apr 27, 2015 10:37 am
by KEYSTONE0795
RE: New FOG Getting Close!
Posted: Tue May 05, 2015 7:02 pm
by Max 86
I had forgotten about this game. Looking forward to the new version. Been waiting awhile.
Getting Real Close Now!
Posted: Sat May 23, 2015 9:18 pm
by KEYSTONE0795
Bad Feeling About This!
Posted: Wed Sep 30, 2015 2:57 pm
by KEYSTONE0795
No news on the Slitherine forum for some time. Have a bad feeling.
RE: Bad Feeling About This!
Posted: Fri Oct 02, 2015 2:35 am
by gabeeg
Posted on Slitherine:
"Re: FoG(U) update
by cothyso ยป Wed Sep 30, 2015 6:13 pm
a small update, before every and each of you starts seeing flying horses..
The latest FoG(U) v2.2.00.1006 (GC5) build is up for the Slitherine stuff for testing from 10th September. It's just bad luck they are extremely busy during this period, and haven't managed yet to complete a full test on the build in order to give it the final release go.
They told me this is the case in an update email I've received yesterday, and asked me to go on and prepare the MacOS build too (as both PC and MacOS will be released at the same time). After that I will work on the remaining to be completed iOS and Android store code (to prepare the tablets releases too).
In the mean time, all of you have full access to the very same build, which is also fully playable on the PBEM++ server. So, just because the game has not the "released" sticker on it yet is just no excuse to not play it until then. There's nothing preventing you doing so.
Cheers,
dan
PS: and I never was and I am still not working on FoG(U) in my "spare time" only, but as a full time position (of course, plus most of my free and spare time too).."
Maybe Soon???????????
Posted: Tue Feb 02, 2016 1:03 pm
by KEYSTONE0795