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Spotting routed and disordered units

Posted: Fri May 01, 2015 11:16 am
by Ironclad
I'd earlier asked for routed units to be marked on the map and OOB but that was before I realised that routed units (in sprites, my preferred setting) were clearly identifiable through their broken appearance. However having now checked out disordered units - I find its quite difficult to distinguish between them and routed on the map, until one selects each in turn and the routed show up as having no movement grid unlike the disordered unit. Rather than add anything to the map sprites could routed and disordered have R and D respectively added to their entry on the OOB?

I notice some entries have d5 listed next to their movement points on the OOB what does that represent?

RE: Spotting routed and disordered units

Posted: Fri May 01, 2015 11:23 am
by Rekm41
Movement points followed by the letter ā€˜d’ indicate a unit that has
been delayed this turn due to its location in very rough terrain


RE: Spotting routed and disordered units

Posted: Sat May 02, 2015 1:20 pm
by ericbabe
That's a good idea.