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Brother Against Brother Updated to Version 1.02

Posted: Tue May 05, 2015 12:14 pm
by Daniele
Good news soldier!

Patch 1.0.2 is finally released!

Here the full changelog
You can download the patch here or in the download section

Patch 1.02
• Fix no smoke on save file load issue

• Fix 1366 resolution issues

• Fix remaining odd issues related to PBEM and window focus (Change: Turn off weather sound when weather graphic is turned off)

• Reduced chance of finding a leader casualty from 5% to 3% and added requirement that at least 10 casualties have been caused on both sides during the combat phase.

• Change to AI to increase aggression (should help w/ Blackburn's Ford)

• Fix music playing bug

• Change: misinterpret orders rule is now always in effect for pbem games

• Now using star chit for commanders

• Now showing echelon colors in hierarchy box

• Increased the frame rate

• Change: Select higher echelons in OOB with click; show selected unit/echelons in OOB

• Change: Longrange move should be possible even inside move area

• Possible fix: History graph buttons being interfered by unit buttons in short resolutions

RE: Brother Against Brother Updated to Version 1.02

Posted: Tue May 05, 2015 12:29 pm
by marcpennington
Just to clarify--- from the patch notes, it doesn't look like this official patch includes the stuff from the 1.03 beta. So I assume for those of us who like the changes in 1.03, we should stick with the beta for now?

RE: Brother Against Brother Updated to Version 1.02

Posted: Tue May 05, 2015 2:38 pm
by Gil R.
Yes -- if you're using the 1.03 beta there is no reason to roll back. Only those still playing 1.01 need to upgrade.

This patch has been released on the 153rd anniversary of the Battle of Williamsburg. I'd hoped to get a beta-version of a new Williamsburg scenario out today as another commemoration, but that's taken longer than I expected. But, on the plus side, the OOB work I'm doing for it will enable me to make a new historical scenario devoted to the May 4th cavalry pursuit as well. So, two new Williamsburg scenarios coming soon, one in the next day or so.

RE: Brother Against Brother Updated to Version 1.02

Posted: Tue May 05, 2015 2:44 pm
by zakblood
sounds good to me, will take them away on Friday when i go again on hols, thanks

RE: Brother Against Brother Updated to Version 1.02

Posted: Tue May 05, 2015 3:24 pm
by shoelessbivouac
Good to know (still playing with the beta 1.03, although I just experienced a crash in the Williamsburg standard scenario, right after I ordered Jenkins HQ to march up towards Redoubt 9 ... I believe a mouse hover / click somehow caused the freeze. If it continues, I'll try to document it).

In any case, kudos to you, Gil, for introducing me to a new battlefield - Williamsburg - that I have yet to play in any previous board or pc game. The battle map is chock full of varying terrain features, offering considerable replay value, I believe. Really well done!

RE: Brother Against Brother Updated to Version 1.02

Posted: Tue May 05, 2015 3:51 pm
by FroBodine
• Change: Select higher echelons in OOB with click; show selected unit/echelons in OOB

I thought Eric or Gil said this was not fixed yet, the sentence in bold font.

Did this get added to the patch?