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Order of Battle Pacific is Updated to Version 1.6.7!

Posted: Fri May 15, 2015 2:12 pm
by Daniele
Patch 1.6.7 is now available and it brings many changes and improvements. The most important are two new maps added to play in coop (vAI) and “Scenario restart” now correctly resets campaign events!

You can download the patch from here

Be sure to check the changelog below:

Order of Battle Pcific Patch V.1.6.7
• MP: 2vAI Java and 2vAI Bataan coop maps added

• Gameplay: All torpedo bombers can now switch to bombs

• Gameplay: Experience gain from combat increased

• Specialisation: British Pacific Fleet fixed and adds 2 aircraft on top of the naval units

• Fix: Various unit stats fixed

• Fix: Dutch Overvalswagen APC no longer causes framerate drop on Java scenario

• Fix: Various issues with AI freezing fixed

• Fix: Scenario restart now correctly resets campaign events

• MP: PBEM Lobby, disappearing game names fixed

• UI: Force List, unit category filters added

• UI: Force List sorted by unit nation > category > type

• UI: Empty hexes can be selected to inspect terrain type

• UI: Hex location names visible on map and/or UI

• UI: Checkbox to disable AI spinning animation in options menu

• UI: For transport moves, the potential combat prognosis is displayed for the transport type, not the current unit type

• Strategic Map: Left-click on map moves the camera to that location.

• Scenarios: Philippine Sea, Coral Sea (Japan) and Midway (USA) objectives fixed/improved

• AI: Offensive AI teams now attempt to clear mines

• Modding: Mod launcher, improved mod folder support, 3D model importing

RE: Order of Battle Pacific is Updated to Version 1.66!

Posted: Fri May 15, 2015 2:13 pm
by Templer_12
Is it 1.66 or 1.6.7 now?

RE: Order of Battle Pacific is Updated to Version 1.66!

Posted: Fri May 15, 2015 2:38 pm
by VPaulus
1.6.7

RE: Order of Battle Pacific is Updated to Version 1.66!

Posted: Fri May 15, 2015 4:04 pm
by vonRocko
Yes! Thank you guys.

RE: Order of Battle Pacific is Updated to Version 1.66!

Posted: Fri May 15, 2015 7:34 pm
by harley9699
Great! The hex information alone is a huge plus.

RE: Order of Battle Pacific is Updated to Version 1.66!

Posted: Mon May 18, 2015 12:25 pm
by Kriegsspieler
Thanks for this patch.
Do you suppose we could get some additional information about which stats were fixed under the heading "various unit stats fixed"?

RE: Order of Battle Pacific is Updated to Version 1.66!

Posted: Mon May 18, 2015 12:36 pm
by VPaulus
I think that the developers referred to these:
http://www.slitherine.com/forum/viewtop ... 64&t=64409

RE: Order of Battle Pacific is Updated to Version 1.66!

Posted: Mon May 18, 2015 1:51 pm
by gregb41352
Where can I get the patch? In the members area it says there are no downloads for this game.
Thanks.

edit: nevermind, found it on the Slitherine website :)

RE: Order of Battle Pacific is Updated to Version 1.66!

Posted: Tue May 19, 2015 7:13 am
by Daniele
For all in search of the patch [:)],

I've just added it in the news of the changelog.
You can also find it in the download section of the product page here: http://www.matrixgames.com/products/516/downloads/

Cheers,
Daniele


RE: Order of Battle Pacific is Updated to Version 1.66!

Posted: Tue May 19, 2015 10:05 am
by Kriegsspieler
ORIGINAL: VPaulus

I think that the developers referred to these:
http://www.slitherine.com/forum/viewtop ... 64&t=64409

Thanks for the help, VPaulus

RE: Order of Battle Pacific is Updated to Version 1.66!

Posted: Sun Jun 21, 2015 12:23 pm
by brucemcl777
Hello

I read every one of the linked reviews posted on the product page for this.

The only consistent complaint I saw was that there was no move undo button.

Has that been corrected in the patches or if not are there plans to do so?

Other than that this game sounds and looks absolutely great.

RE: Order of Battle Pacific is Updated to Version 1.6.7!

Posted: Sun Jun 21, 2015 1:13 pm
by Texican
Mine says version 1.70. Now, I have it through Steam, I think. Does 1.70 correlate to this 1.67 in any way?

RE: Order of Battle Pacific is Updated to Version 1.66!

Posted: Sun Jun 21, 2015 1:14 pm
by Texican
ORIGINAL: brucemcl777

Hello

I read every one of the linked reviews posted on the product page for this.

The only consistent complaint I saw was that there was no move undo button.

Has that been corrected in the patches or if not are there plans to do so?

Other than that this game sounds and looks absolutely great.

I'd like to add that no "undo" button keeps me from "fudging" by having a unit stray out to an open area, then "undo" and come back when it doesn't spot any ships. I think playing with no "undo" button is proper.

Maybe, there could be a compromise and allow ONE "undo" per scenario. So it won't be spent frivolously, but will be there for that one time a movement mistake truly happens.

RE: Order of Battle Pacific is Updated to Version 1.66!

Posted: Sun Jun 21, 2015 1:20 pm
by brucemcl777
Hi Texican

Hope we end up playing PBEM.

In the Panzer General games it was intended to allow undo if mouse slipped and caused mistake. Or if you wanted to scout ahead. The drawback was if an enemy became visible then undo not allowed. At least that's the way I remember it - been a few years since I played.