Page 1 of 1

Auto Pause on KIA

Posted: Sat May 30, 2015 12:02 pm
by gcbisset
What I would like to see is a toggle where the game would pause whenever there is a KIA, so I can easily check where and what happened.

I would then click to restart the game.

Love this game system, the pace seems slightly slow, which I like.Am looking forward to other eras

Thanks for all your work!

George

RE: Auto Pause on KIA

Posted: Sat May 30, 2015 2:25 pm
by CapnDarwin
Cool idea. Some folks would like to see that.

RE: Auto Pause on KIA

Posted: Sat May 30, 2015 7:11 pm
by Tazak
Play as the Russians with that on constantly [:D]

RE: Auto Pause on KIA

Posted: Sat May 30, 2015 8:46 pm
by CapnDarwin
I would say if we had this as a function you could set a delay on the hint or have a key press to continue. It could be more of a curse than a blessing in large scenarios. Depends on how you play and what you want to know. One of the main reasons for adding in the crosses on the map and the explosion markers in the subunit window was to provide that feedback on losses for the turn and give you an idea of where the fighting is.