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PBEM: Combat animations

Posted: Tue Jun 09, 2015 12:09 pm
by Jorge_Stanbury
Question on preference: Combat Animations

I played a short scenario (Coral Sea), and I had to play with combat animations "OFF" because my opponent (Japan) set the game with them disabled.

My question is; can I turn it on while my opponent keeps it off?

He is playing as Japan, so he started the turn and the settings.

I already tried to chance it to "ON" but combat replay came back without it

any thoughts?

RE: PBEM: Combat animations

Posted: Tue Jun 09, 2015 1:01 pm
by LargeSlowTarget
Japan controls the settings - ask your opponent to turn the animations on. About the only thing the Japanese player will keep control over in this game, even after he has lost control of the air, the SRA etc.

RE: PBEM: Combat animations

Posted: Tue Jun 09, 2015 1:20 pm
by Jorge_Stanbury
ORIGINAL: LargeSlowTarget

About the only thing the Japanese player will keep control over in this game, even after he has lost control of the air, the SRA etc.

Thanks !

and yes [;)]
"Mono no aware" = sensitivity to ephemera
is rightfully a very Japanese idea