Courier Question!

Forum dedicated to the Scourge of War Game set during the Napoleonic Wars. Scourge of War: Waterloo follows in the footsteps of its American Civil War predecessors and takes the action to one of the most famous battles in history. It is by far the most detailed game about the final battle of the War of the Seventh Coalition.

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O.Schmidt
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Courier Question!

Post by O.Schmidt »

Courier Question!
When I give the order, advance in line (or column) always 2 Courier go out! Is that normal?
( I think one for advance and one for line (or column)?

Ahoi Seemann
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mitra76
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RE: Courier Question!

Post by mitra76 »

Yes there's a courier for order if you use the commands from the interface
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O.Schmidt
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RE: Courier Question!

Post by O.Schmidt »

why 2 Courier go out for one order?
Ahoi Seemann
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RE: Courier Question!

Post by mitra76 »

I'm not sure what command is linked to the button of GUI because I didn't work on it, but if two couriers is generated but is possible is a combo of two orders like you supposed.
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Enigma6584
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RE: Courier Question!

Post by Enigma6584 »

IIRC, in the manual it says that if you "right click" on the commands in the context menu, those commands will be in a holding pattern until you then click on the "Execute Orders" button in same context menu. That way you can give several different commands to one unit all at once. However, when one right clicks those orders in the context menu, a courier immediately leaves your command unit to go to the unit you are giving orders too. So if I am giving three orders, i.e. formation, place to move to and double pace; three couriers move immediately to unit getting orders before I even hit the "Execute Orders" button. What is the point of the "Execute Orders" button then?

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RE: Courier Question!

Post by mitra76 »

The click on the location of destination is triggered immediatly, what is queued are the eventual successive commands (formation, run, TC, road march, etc). I tried just to be sure, and I have not a immediate start of couriers with the right click a part for the location click. Did it happen to you with a battalion or with a officer menu?
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O.Schmidt
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RE: Courier Question!

Post by O.Schmidt »

Right!
The couriers start running when you touch the Map! we need the option
(If all the commands are set, go to position X - running in Line or ...)
"execute Command!"

Sorry for my english!
Ahoi Seemann
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RE: Courier Question!

Post by Enigma6584 »

ORIGINAL: mitra76

The click on the location of destination is triggered immediatly, what is queued are the eventual successive commands (formation, run, TC, road march, etc). I tried just to be sure, and I have not a immediate start of couriers with the right click a part for the location click. Did it happen to you with a battalion or with a officer menu?

IIRC it was with the battalion menu.
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O.Schmidt
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RE: Courier Question!

Post by O.Schmidt »

Hello!
I think everything is ok![&:]
Gettysburg has the same! It's probably the game machine![:)]

I've been playing at a short time in Verteran-Historical mode!
I have to get used to it!

Thank you for your help!
Ahoi Seemann
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RE: Courier Question!

Post by Enigma6584 »

I took a look at it again and believe it is working as it should. I believe you should have a minimum of two couriers. First to go tell unit to move and the second would have the stacked up orders. That seems to be what is going on with mine.
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RE: Courier Question!

Post by O.Schmidt »

(((>>>I took a look at it again and believe it is working as it should. I believe you should have a minimum of two couriers. First to go tell unit to move and the second would have the stacked up orders. That seems to be what is going on with mine.<<<)))

True what you are saying!

I do not understand why 2 couriers?
for me is this one order: Move to Pos X in column!

When I make mistake and press on the map is also a courier going out!
(I do not like this)

Ahoi Seemann
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Enigma6584
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RE: Courier Question!

Post by Enigma6584 »

ORIGINAL: O.Schmidt

(((>>>I took a look at it again and believe it is working as it should. I believe you should have a minimum of two couriers. First to go tell unit to move and the second would have the stacked up orders. That seems to be what is going on with mine.<<<)))

True what you are saying!

I do not understand why 2 couriers?
for me is this one order: Move to Pos X in column!

When I make mistake and press on the map is also a courier going out!
(I do not like this)


It definitely can get chaotic at times and confusing but then again kind of simulates the real world confusion in battle. At least that is the way I see it. I really like using the couriers system. It really makes you think ahead 2-3 moves and think carefully about the orders you are sending out. At least that is what I am learning.
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O.Schmidt
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RE: Courier Question!

Post by O.Schmidt »

(((>>> It definitely can get chaotic at times and confusing but then again kind of simulates the real world confusion in battle. At least that is the way I see it. I really like using the couriers system. It really makes you think ahead 2-3 moves and think carefully about the orders you are sending out. At least that is what I am learning.<<<)))

Thanks RedCharlie [:)]
Ahoi Seemann
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