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Another pirate victory...

Posted: Fri Jun 26, 2015 10:40 pm
by NephilimNexus
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I swear, this is actually becoming little more than a paint-by-numbers process now...

In case you're wondering how to trounce 17 opponents in 1400 star, 15x15 sector map in under 200 years, the answer is simple: Pirates have no real maximum RP limits.

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So basically, I was flying around with Meridian Shields and Area Transit Singularities before my rivals could even get past Gerax Hyperdrives.

The oldest rule of 4x games: Whoever has the most tech wins.

RE: Another pirate victory...

Posted: Sat Jun 27, 2015 8:40 pm
by Phuket
Dear god man... that research haha [X(]

RE: Another pirate victory...

Posted: Wed Jul 29, 2015 4:32 am
by RhesusPeanutButterCups
Have you ever put thought into making a Let's Play? After reading all of your pirate tips and using your pirate designs, I'd love to see you wreck face in one of these games!

RE: Another pirate victory...

Posted: Mon Nov 23, 2015 4:41 am
by ManticOre81
Agreed, a Let's Play would be helpful. My pirate games seem to be a Sisyphusian cycle of ruin and reconstruction.