Advice for relatively new player
Posted: Wed Jul 22, 2015 3:35 pm
Hello there,
I have owned C:MANO since Xmas, having received it as a surprise gift, but have fired it up off and on since then.
I am now getting back into it, having logged around 12 hours with it on Steam.
I just wanted to introduce myself to the community here, as well as seek some general advice on learning C:MANO,
which is by far the most realistic wargame I have played.
I have played all 3 tutorials, as well as the first 3 of Uncle Mark's Tutorials (which are great![&o]).
Beyond those, the manual and Baloogan's videos, I have largely limited myself to somewhat smaller scenarios,
chiefly the Battle of Chumonchin Chan and Battle of Latakia (BTW how do you pronounce the name of that Syrian city?)
I would like some advice on larger scenarios to try, to gain some experience with more complex situations.
(I do currently have the most recent version of the Community scenario pack; plus Uncle Mark's 3rd tutorial)
Although the entire spectrum of C:MANO interests me, I am particularly interested in surface warfare.
Yesterday I played one of the community scenarios, Four Ounces can move a Thousand pounds, and did relatively well as JMSDF.
The PLAN units I did encounter I destroyed, despite many wasted sub torpedoes. But I never found any PLAN forces north of Taiwan other than an ASW helo.
I guess my biggest weakness right now is just dealing with a large battle space, and with more than a few aircraft.
Also, I do have one specific question regarding missions:
How do I prevent a unit from leaving it's mission zone (marked by RPs) and going after a contact detected by another unit?
I had this happen yesterday with one of my subs, where it was on the way to the zone I assigned it, but veered off course after a contact detected by one of my surface groups. I just wanted my sub to go to the zone I assigned it and only search in that zone.
I think that's about all I can say at this point for an intro, I also plan to try and build a simple scenario soon, any advice there would be greatly appreciated.
I have many ideas for scenarios, but no actual experience to make them come to life.
Thanks for reading!
Half Life Expert (HLE)
I have owned C:MANO since Xmas, having received it as a surprise gift, but have fired it up off and on since then.
I am now getting back into it, having logged around 12 hours with it on Steam.
I just wanted to introduce myself to the community here, as well as seek some general advice on learning C:MANO,
which is by far the most realistic wargame I have played.
I have played all 3 tutorials, as well as the first 3 of Uncle Mark's Tutorials (which are great![&o]).
Beyond those, the manual and Baloogan's videos, I have largely limited myself to somewhat smaller scenarios,
chiefly the Battle of Chumonchin Chan and Battle of Latakia (BTW how do you pronounce the name of that Syrian city?)
I would like some advice on larger scenarios to try, to gain some experience with more complex situations.
(I do currently have the most recent version of the Community scenario pack; plus Uncle Mark's 3rd tutorial)
Although the entire spectrum of C:MANO interests me, I am particularly interested in surface warfare.
Yesterday I played one of the community scenarios, Four Ounces can move a Thousand pounds, and did relatively well as JMSDF.
The PLAN units I did encounter I destroyed, despite many wasted sub torpedoes. But I never found any PLAN forces north of Taiwan other than an ASW helo.
I guess my biggest weakness right now is just dealing with a large battle space, and with more than a few aircraft.
Also, I do have one specific question regarding missions:
How do I prevent a unit from leaving it's mission zone (marked by RPs) and going after a contact detected by another unit?
I had this happen yesterday with one of my subs, where it was on the way to the zone I assigned it, but veered off course after a contact detected by one of my surface groups. I just wanted my sub to go to the zone I assigned it and only search in that zone.
I think that's about all I can say at this point for an intro, I also plan to try and build a simple scenario soon, any advice there would be greatly appreciated.
I have many ideas for scenarios, but no actual experience to make them come to life.
Thanks for reading!
Half Life Expert (HLE)