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Do you like the D.C.S. ?

Posted: Wed Jan 08, 2003 8:43 pm
by LarkinVB
After tweaking systems for WS I found that the sole system all of my favorite titans are lacking is the D.C.S.

Here is what I'm aiming for when building a heavy (not counting mandatory systems) :

1. B.C.
2.Scanner
3.Jump
4.Shield
5.E.C.M.

E.C.M.s will go up the list if playing against humans.

I decreased repair time for D.C.S. but they are still not amongst my favorite systems.

Is this me and my style or should they get some improvements ?

Posted: Wed Jan 08, 2003 9:52 pm
by GROND
I would love to see some tweaks of the D.C.S.
If they worked even just a little faster it would give you one more dilema to be on the horns of:p
Right now, with the slow recycle time, repairing systems takes to long in a close situation. If DCS worked faster then chosing wether or not to repair or fire would become a much harder choice. At the moment the reason that my designs have good DCS systems is to prevent ammo explosions and to gain the benefit of the "automatic fixes" that the computer rolls for you.

Posted: Wed Jan 08, 2003 10:03 pm
by tarendelcymir
My feelings on the DCS are basically the same as yours, Larkin, with a bit of Hetz's. If I've got room left over, I'll put one in, but the only time I find it worth using is when you can hide behind some cover for quite a long time.

Posted: Thu Jan 09, 2003 10:42 am
by PrinceCorrin
I would use it a lot more if it could be used instead of attacking OR instead of moving.

Posted: Thu Jan 09, 2003 7:42 pm
by tarendelcymir
I totally agree with PC. I rarely use the DCS because it stops me from attacking for so long, even with high skill and the best DCS. If we had the choice to use it in place of either moving or attacking, it would be used far more often by me.

Posted: Fri Jan 10, 2003 12:28 am
by whitefirefox
i don't really like it period even with its damage negation

just takes up space and weight i could use for armor and better systems for everything else

Posted: Fri Jan 10, 2003 1:08 am
by tarendelcymir
On the other hand, if you get some evil b****** who comes after you with meson guns, the DCS suddenly becomes your best friend.

Posted: Fri Jan 10, 2003 3:08 am
by Thorgrim
With me, DCS ranks right after ECM and before shield. It does have a multitude of uses besides meson protection. I like having one in a titan that is heavily dependent on ammo. It is also a real money saver in squads - both in prevention and in "mop up phase" field repairs. And it awards BOATLOADS of XP.

(and before anyone starts saying the usual about money and stuff, it's WS we're talking about, not v1.4 - money has been reworked, mesons are more powerful; and there's the Claw and the EMP)

Repair times being decreased is good, ideal would be to have them work much the same way as scanners - a lousy damage control skill yields high repair times, a *very good* skill will make the repair time "fit" most weapons' recycle times.

Posted: Fri Jan 10, 2003 3:10 am
by tarendelcymir
Very good points, all of them. We'll like the DCS much more in WS. And having the time reduced that much would be perfect.

Posted: Fri Jan 10, 2003 3:31 am
by Thorgrim
Let's also not forget that it also helps the jock prevent the engine from going nuke when destroyed, saving the jock's life.
It's a real asset when your engine or reg is damaged, even the computer. And your plasmas in WS :D
And preventing cockpit crits. And... :)

Posted: Fri Jan 10, 2003 4:09 am
by tarendelcymir
And makes julienne fries! Heh. Sorry.

Posted: Sat Jan 11, 2003 11:35 pm
by LarkinVB
OK. I increased repair speed. A D.C.S.6 handled with a skill of
60 will repair light damage in 12 seconds, 30 seconds for a D.C.S.1

Posted: Mon Jan 13, 2003 6:56 am
by tarendelcymir
Originally posted by LarkinVB
OK. I increased repair speed. A D.C.S.6 handled with a skill of
60 will repair light damage in 12 seconds, 30 seconds for a D.C.S.1


Very nice! I can't wait to try that out. It might revise a lot of opinions of DCS.

Posted: Mon Jan 13, 2003 7:10 am
by TitanFodder
I'd buy a 12sec DCS! Comes in handy when Hetzer takes out your shield and barrages you with lasers and neutron blasters. But i'll let him tell you more. goodnight

Posted: Tue Jan 14, 2003 12:31 am
by whitefirefox
hmmmmmm but thats a dcs 6 :p
ah well better than nothin for 30 sec with a dcs 1 :D

Posted: Mon Jan 20, 2003 11:32 pm
by LarkinVB
Since I changed the D.C.S. reapir time and installed it in one of my team titans I wasn't hit critical any more! Seems to be voodoo.

Posted: Wed Jan 22, 2003 1:10 am
by whitefirefox
voodoo's good...........right?

mabey you could name a dcs the "voodoo system" (no pun intended)