Enabling TO&E in a Scenario
Posted: Tue Aug 04, 2015 11:40 am
I've rewritten a portion of Vic's TO&E documentation to make it a little more accessible. Don't neglect to read the documentation Vic provided. I've just provided the portion for turning on the feature via the editor.
"It is highly recommended you switch on all the rulevars mentioned below (did not test all possible combinations of activation and de-activation, but feel free to try, just no guarantees)." ---Vic
Open scenario in editor:
Setng-->Property Sheets-->RuleVars-->Rulevar Groups
-->Direct Production, Autoreinforce, Officerpool
337 Change value from 0 to 1 to enable auto-reinforce
339 Change value from 0 to 1000
340 Change value to 3
910 Change value to .5
911 Change value to .25
912 Change value to 2
-->Enable/Disable Features
344 change value fromn 0 to 1
531 change value to 1
532 change value to 1
Where to put the NATO graphics
If you want to create your own NATO counter graphics use a different modgraphics directory (anewdawn uses 'newdawnmodgraphics') (change SytemGfx Overrule='yourlocation') to avoid file-overwriting issues on sharing your scenario. Keep in mind NATO counters are loaded on game startup. So adding any new ones will require a game-restart (or reset of modgraphics directory of scenario) to load them. The NATO counters have to be numbered sequentially from 1.png, 2.png, etc… You can find the 'modgraphics' button in the general settings tab of the editor. (a save and restart might be necc. to have them available)
Save your modified file: click the Map button and then the Computer button on the far left.
TO&E Documention
http://www.vrdesigns.net/atwiki/doku.ph ... _equipment
"It is highly recommended you switch on all the rulevars mentioned below (did not test all possible combinations of activation and de-activation, but feel free to try, just no guarantees)." ---Vic
Open scenario in editor:
Setng-->Property Sheets-->RuleVars-->Rulevar Groups
-->Direct Production, Autoreinforce, Officerpool
337 Change value from 0 to 1 to enable auto-reinforce
339 Change value from 0 to 1000
340 Change value to 3
910 Change value to .5
911 Change value to .25
912 Change value to 2
-->Enable/Disable Features
344 change value fromn 0 to 1
531 change value to 1
532 change value to 1
Where to put the NATO graphics
If you want to create your own NATO counter graphics use a different modgraphics directory (anewdawn uses 'newdawnmodgraphics') (change SytemGfx Overrule='yourlocation') to avoid file-overwriting issues on sharing your scenario. Keep in mind NATO counters are loaded on game startup. So adding any new ones will require a game-restart (or reset of modgraphics directory of scenario) to load them. The NATO counters have to be numbered sequentially from 1.png, 2.png, etc… You can find the 'modgraphics' button in the general settings tab of the editor. (a save and restart might be necc. to have them available)
Save your modified file: click the Map button and then the Computer button on the far left.
TO&E Documention
http://www.vrdesigns.net/atwiki/doku.ph ... _equipment