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Morale and fatigue

Posted: Mon Aug 17, 2015 11:15 am
by armonica
Is there any way to assign air groups to ''rest'' automatically as soon as they hit a certain morale or fatigue
value, instead of picking them one by one in the Commander's Report?

RE: Morale and fatigue

Posted: Mon Aug 17, 2015 11:32 am
by RedLancer
No there isn't but you don't have to do them one by one either. If you look at the bottom of the Comd's Report you can set filters for specific levels of pct morale, exp or fatigue - then at the top you can bulk change the setting of the air group using the mission setting control.

RE: Morale and fatigue

Posted: Mon Aug 17, 2015 12:01 pm
by armonica
Ok, thank you

RE: Morale and fatigue

Posted: Mon Aug 17, 2015 12:49 pm
by Panjack
It would be good if a setting was provided so that the user can have pilots automatically rest (and unrest) under certain conditions. A general setting for all pilots (and perhaps a separate one, if desired, for bomber pilots, escort pilots, FB pilots who are set to bomb, and recon pilots) combined with the ability to have individual group settings seems like a good idea. Also perhaps a button canceling rest for certain types of pilots for one turn only so that all those pilots get in their planes that week regardless of how much they need rest would also be good.

RE: Morale and fatigue

Posted: Mon Aug 17, 2015 1:10 pm
by RedLancer
We've just added functionality to turn ADs on and off. Each Air HQ can have up to 20 ADs but is limited to only the normal limit being used. This allows you to set up a number of different ADs which you can switch with out the need to redo everything each time. It's not quite what you want but another helpful feature.

RE: Morale and fatigue

Posted: Mon Aug 17, 2015 1:22 pm
by whoofe
ORIGINAL: Red Lancer

We've just added functionality to turn ADs on and off. Each Air HQ can have up to 20 ADs but is limited to only the normal limit being used. This allows you to set up a number of different ADs which you can switch with out the need to redo everything each time. It's not quite what you want but another helpful feature.

that sounds great! then I could mix and match the airgroups I want in each AD but not have to re-create the routes and targets each time. very cool

RE: Morale and fatigue

Posted: Mon Aug 17, 2015 7:47 pm
by LiquidSky


Hmm..I never thought of that....set up different targets and then just click. More useful for strat bombing then tactical stuff..but I suppose I could use it on rail yard targets.

RE: Morale and fatigue

Posted: Thu Aug 27, 2015 1:24 pm
by Devonport
On a related morale issue - I know if you set a unit to rest then it regains morale, but if you leave it set as normal (say DN) but give it no directive so that it doesn't fly (in effect resting) is there the same morale gain?

RE: Morale and fatigue

Posted: Thu Aug 27, 2015 2:06 pm
by Helpless
Rest stance gives bigger morale boost than being idle on standby.

RE: Morale and fatigue

Posted: Wed Sep 02, 2015 11:23 pm
by cmunson
We've just added functionality to turn ADs on and off. Red Lancer

Best new feature and one I didn't know I needed until I had it. Combine this with the extra air HQ's and the Allies can micro manage the air war with far less effort. For example, put some Wellingtons in a separate HQ and set to day and use them to target v-launch sites. Before if I set all low morale RAF bombers (using the filters) to rest and the next turn back to night I had to go through some extra effort to click the Wellingtons back to day. Now if I decide to switch Wellingtons to port siege efforts I set a new AD and deactivate the v-launch AD. Next turn a couple of clicks gets them back to their original mission without having to recreate the AD.

I've said it before, nobody supports games after launch like 2by3!

RE: Morale and fatigue

Posted: Thu Sep 03, 2015 4:11 am
by Devonport
Where is this new functionality available? Is there a new beta, or is it going to come with Torch?

RE: Morale and fatigue

Posted: Thu Sep 03, 2015 4:17 am
by RedLancer
It's currently in testing - it will certainly be out with Torch but I don't think it's a feature specifically linked to Torch.

RE: Morale and fatigue

Posted: Thu Sep 03, 2015 3:03 pm
by Joel Billings
ORIGINAL: Red Lancer

It's currently in testing - it will certainly be out with Torch but I don't think it's a feature specifically linked to Torch.

That's correct, will be out around Torch launch but will be available for all WitW players.