Research and Component Modding
Posted: Tue Aug 25, 2015 11:50 am
Or...Shark7 wants to experiment again. [:D]
While looking through the files, I noticed that the assault pod tech has the ability to have its research on strength set to a negative number increasing its defensive strength. My idea is to make a new 'Ship Security' component that takes advantage of that by setting the range of the component to 0 while assigning a negative value in the research tree to strength. Essentially creating a new component specifically for fighting off boarding parties.
Has anyone tried this yet?
While looking through the files, I noticed that the assault pod tech has the ability to have its research on strength set to a negative number increasing its defensive strength. My idea is to make a new 'Ship Security' component that takes advantage of that by setting the range of the component to 0 while assigning a negative value in the research tree to strength. Essentially creating a new component specifically for fighting off boarding parties.
Has anyone tried this yet?