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Quick question -

Posted: Thu Aug 27, 2015 3:03 pm
by rickier65

Will The Bloody Fist have an option that will allow a save during a battle? I have Cross of Iron, but the thing that keeps me from playing is not having the ability to stop play and save the game in the middle of a battle. There are just too many times when "real life" infringes on game time.

Thanks
Rick

RE: Quick question -

Posted: Thu Aug 27, 2015 7:15 pm
by SteveMcClaire
It isn't planned for the first release of The Bloody First, but the new engine design does make it feasible. There are still some technical issues with saving all the data for a battle in progress, and then restoring it and letting the player(s) resume when there might be shells in the air, etc. but it is something we're considering for future versions.

Steve

RE: Quick question -

Posted: Thu Aug 27, 2015 7:57 pm
by rickier65
ORIGINAL: Steve McClaire

It isn't planned for the first release of The Bloody First, but the new engine design does make it feasible. There are still some technical issues with saving all the data for a battle in progress, and then restoring it and letting the player(s) resume when there might be shells in the air, etc. but it is something we're considering for future versions.

Steve

I'll keep checking then.

thanks!
Rick

RE: Quick question -

Posted: Fri Nov 06, 2015 9:24 am
by Destraex
I hope so. Life is complicated and close combat battles were sometimes an hour.