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Mid Level Camera
Posted: Wed Sep 23, 2015 12:09 pm
by KWG
I've started a campaign as Allies and I've noticed the Mid level recon camera. Has it been in from the start or added in a patch? Will it take from a range of altitudes?
RE: Mid Level Camera
Posted: Wed Sep 23, 2015 12:30 pm
by RedLancer
Added in update 1.00.16 - Optimum altitude about 24K. Mid way between high and Low [;)]
RE: Mid Level Camera
Posted: Wed Sep 23, 2015 12:41 pm
by KWG
Thanks!
Managing the Air War as Allies vs. as Germans is as
Gone With the Wind vs the opening cartoon.
RE: Mid Level Camera
Posted: Wed Sep 23, 2015 12:45 pm
by RedLancer
Oh yes it's a game within a game. As a quick plug for the Torch expansion the new 43 Campaign with additional Air HQs together with the new ability to deactivate ADs makes things much easier to manage after the initial set up.
RE: Mid Level Camera
Posted: Wed Sep 23, 2015 3:45 pm
by whoofe
ORIGINAL: Red Lancer
Added in update 1.00.16 - Optimum altitude about 24K. Mid way between high and Low [;)]
so as I understand it - the low level cameras is best for the tactical recon - airfields, interdiction, unit spotting, etc. while the high level cameras are best for strategic recon - strat bombing targets
are the mid level cameras a compromise mixture of being able to do both types of recon well?
RE: Mid Level Camera
Posted: Wed Sep 23, 2015 4:03 pm
by RedLancer
The data makes no differentiation other than effective and maximum height. I think (rather than know) that the different camera type is more matched to the historic employment of the variants of aircraft that used them so high is strategic (longer range / twin engine) and low is tactical with a choice either way over medium. Remember over 10K you can 'see' into adjacent hexes.
RE: Mid Level Camera
Posted: Fri Sep 25, 2015 4:27 pm
by AnonK2
So that would be perfect?
High - 30k
Medium - 24k
Low - 9k
RE: Mid Level Camera
Posted: Fri Sep 25, 2015 4:34 pm
by whoofe
ORIGINAL: AnonK2
So that would be perfect?
High - 30k
Medium - 24k
Low - 9k
I think low is 12k, and high 36k
RE: Mid Level Camera
Posted: Fri Sep 25, 2015 4:36 pm
by AnonK2
Red Lancer said: "Remember over 10K you can 'see' into adjacent hexes." Would that be good and a reason to go down to 9k?
RE: Mid Level Camera
Posted: Fri Sep 25, 2015 5:05 pm
by Devonport
I think that that is a reason to stay above 10k, as the ability to see into adjacent hexes broadens the impact of the recon and is therefore a good thing. I agree with whoofe,that 12k seems to work for low level recon.
RE: Mid Level Camera
Posted: Fri Sep 25, 2015 5:21 pm
by Helpless
Would that be good and a reason to go down to 9k?
In bad weather clouds reduce accuracy when you go above them.
RE: Mid Level Camera
Posted: Fri Sep 25, 2015 6:43 pm
by jacktimes2
I can't wait to have a "poor weather" recon AD that I can toggle on and off at will

My mind is simply spinning with possibilities.