Disruption/Morale Recovery ?
Posted: Fri Sep 25, 2015 3:57 pm
2nd Boot Camp... the SAS troop with the commander is disrupted. The troop's morale is 10 by virtue of being in the same hex with the leader. On a ten-sided die, how does the unit not automatically recover from the disruption?
Originally, I had guessed that it was because they are in a Hamada hex with the -1 morale modifier, leaving a 10% chance of failing the die roll. But, another SAS troop was disrupted and did not recover on the initial turn after being disrupted even though it is in a village hex with a +2 modifier; this would give the troop a modified morale level of 11. If the hex morale modifier applies in one case, does it not apply in all?
Am I missing something regarding a chance of failing the morale check dr? [&:]
Thanks in advance
Originally, I had guessed that it was because they are in a Hamada hex with the -1 morale modifier, leaving a 10% chance of failing the die roll. But, another SAS troop was disrupted and did not recover on the initial turn after being disrupted even though it is in a village hex with a +2 modifier; this would give the troop a modified morale level of 11. If the hex morale modifier applies in one case, does it not apply in all?
Am I missing something regarding a chance of failing the morale check dr? [&:]
Thanks in advance