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Is there a way to see "facing" of armored units in 2D view modes?

Posted: Sun Sep 27, 2015 9:32 am
by HeinzHarald
I tried using the 3D infobox, but that doesn't seem to show facing.

Don't care much for the 3D views so I rather stick to 2D all the time. I'm probably wired from playing RTS games back in the 90s to expect that terrain I can see clearly also shows any enemies/installations. With the stylized 2D map I don't suffer this disconnect.

RE: Is there a way to see "facing" of armored units in 2D view modes?

Posted: Sun Sep 27, 2015 9:45 am
by TomBombadil711
Turn off infobox counters (Options - Infobox counters) and you can see the direction units are facing.

RE: Is there a way to see "facing" of armored units in 2D view modes?

Posted: Sun Sep 27, 2015 9:45 am
by berto

I'm with you on preferring 2D pretty much all the time.

At present, the only way to see facing in 2D is to toggle off Options > Infobox Counters, which switches the Info Box unit displays to 3D.

Facing indicators in strictly 2D failed to make 1.00's release deadline. It's high on our to-do list for ME 1.01.

In the meantime, you might consider playing with the Armor Facing Effects optional rule toggled off.

RE: Is there a way to see "facing" of armored units in 2D view modes?

Posted: Sun Sep 27, 2015 9:50 am
by HeinzHarald
Man, that's weird. I did turn off infobox counters but it didn't show facing. But now that I tried again it's working.

I suppose I was probably mistaken about which unit was selected when I compared in 3D view mode (I'm on my balcony so the 3D highlight doesn't show very strong unless I crank up the brightness to max).

Thanks for your help.

RE: Is there a way to see "facing" of armored units in 2D view modes?

Posted: Sun Sep 27, 2015 10:00 am
by berto

Unfortunately, the Info Box counters on/off state doesn't take effect until you select a different unit on map.

Probably that's what happened. Sorry for the confusion.