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Possible Scenario Editor bug
Posted: Thu Oct 01, 2015 9:10 pm
by BeirutDude
I'm working on a scenario and trying to damage/blow a bridge over the Jordan River and nothing seems to be happening. I have Version 1.00.
RE: Possible Scenario Editor bug
Posted: Thu Oct 01, 2015 9:20 pm
by BeirutDude
Never mind I figured it out. Suggestion, IMHO, "Damage Hexsides" isn't intuitive for the the Damage Bridge function, especially when there is a damage bridge button (which I assume is for Pontoon Bridges?). Also would be nice if a designer could add shell damage to non-city/village hexes (clear, forest, orchid, etc.) or am I missing how to do that????
RE: Possible Scenario Editor bug
Posted: Thu Oct 01, 2015 9:44 pm
by Jason Petho
You can add them via a text editor, but not in the scenario editor... yet.
Jason Petho
RE: Possible Scenario Editor bug
Posted: Fri Oct 02, 2015 6:35 pm
by BeirutDude
Jason, If I see other issues as I work on scenarios do you mind if I e-mail you?
RE: Possible Scenario Editor bug
Posted: Fri Oct 02, 2015 6:41 pm
by Jason Petho
Of course, please do!
RE: Possible Scenario Editor bug
Posted: Fri Oct 02, 2015 6:46 pm
by BeirutDude
BTW, I must be doing something wrong as the maps you sent didn't work. I'm naming the Graphic file with the scn filename.bmp and it is in the Graphics folder?
RE: Possible Scenario Editor bug
Posted: Fri Oct 02, 2015 6:52 pm
by Jason Petho
They might need to be converted to 256 colours. I figured you'd add text and things to them before using them
RE: Possible Scenario Editor bug
Posted: Fri Oct 02, 2015 7:36 pm
by BeirutDude
Thanks! Let me try, I thought they were stand alone.