Page 1 of 1
Reinforce Priorities
Posted: Tue Oct 06, 2015 9:08 pm
by Lobster
So, movement bias can be changed via events during a scenario. Very good news. How about reinforcement priorities. In a long campaign it will usually be necessary to change who gets put in front of the line. Will we be able to change this during a scenario too? Please, please, please.

RE: Reinforce Priorities
Posted: Tue Oct 06, 2015 9:16 pm
by larryfulkerson
So, movement bias can be changed via events during a scenario. Very good news. How about reinforcement priorities.
Hey Lobster dude. You know that the reinforcement prority is per formation right. Not individually? You know:? But you're
probably hinting you want this on the wish list........maybe you should put this good idea on the wish list dude.
RE: Reinforce Priorities
Posted: Wed Oct 07, 2015 11:06 am
by Lobster
ORIGINAL: larryfulkerson
Hey Lobster dude. You know that the reinforcement prority is per formation right. Not individually? You know:? But you're
probably hinting you want this on the wish list........maybe you should put this good idea on the wish list dude.
Per Unit

RE: Reinforce Priorities
Posted: Wed Oct 07, 2015 11:09 am
by larryfulkerson
ORIGINAL: Lobster
ORIGINAL: larryfulkerson
Hey Lobster dude. You know that the reinforcement prority is per formation right. Not individually? You know:? But you're
probably hinting you want this on the wish list........maybe you should put this good idea on the wish list dude.
Per Unit
Per Unit
Well don't I look like a pin head now. I had no idea about this. I'm going to have to take a look around and see
what's there now.
RE: Reinforce Priorities
Posted: Wed Oct 07, 2015 9:52 pm
by Lobster
ORIGINAL: larryfulkerson
Well don't I look like a pin head now. I had no idea about this. I'm going to have to take a look around and see
what's there now.
Don't feel bad about it Larry. No one can know everything about this game. Well, except Bob. [:D]
RE: Reinforce Priorities
Posted: Thu Oct 08, 2015 10:58 am
by Curtis Lemay
ORIGINAL: Lobster
Don't feel bad about it Larry. No one can know everything about this game. Well, except Bob. [:D]
I still get blindsided by it. TOAW is inscrutable - one of it's charms.
RE: Reinforce Priorities
Posted: Fri Oct 09, 2015 3:04 am
by governato
+1 it 'd be great to be able to change priorities as an event.
RE: Reinforce Priorities
Posted: Fri Oct 09, 2015 5:41 am
by sPzAbt653
It would be great if Replacement Priority was added to the OOB dialog in game, so the player could set it while a scenario is in progress.
RE: Reinforce Priorities
Posted: Thu Oct 15, 2015 6:04 pm
by Rasputitsa
ORIGINAL: sPzAbt653
It would be great if Replacement Priority was added to the OOB dialog in game, so the player could set it while a scenario is in progress.
+1, even better idea.