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Really disappointed in this game

Posted: Sat Oct 10, 2015 12:43 pm
by JPFisher55
Recently, I bought Scourge of War: Gettysburg 150th Anniversary Edition from Matrix Games. I am very disappointed with my purchase for one reason, the control by the AI over the human player's forces.
I do not want an AI to control my forces. When I read about SOW: Waterloo's system for taking control from the AI, I liked that system. But it doesn't seem to exist in SOW: Gettysburg. Without it the game is not worth playing above the brigade level. Also, I dislike not being able to issue orders or do anything by scroll the map while the game is paused.

The graphics are great and the detail is excellent, but the game engine sucks for the above reasons. This game needs to by updated to the same command and control system used in SOW: Waterloo.

I have posted this issue and this post on the developers forum.

RE: Really disappointed in this game

Posted: Sat Oct 10, 2015 11:11 pm
by JPFisher55
Please ignore this post. I found an update that largely resolves the issues mentioned above.

RE: Really disappointed in this game

Posted: Sun Oct 11, 2015 6:14 pm
by JPFisher55
Well, I found the update, but it doesn't seem to work. So far I am disappointed with this game.

RE: Really disappointed in this game

Posted: Sun Nov 15, 2015 11:43 am
by simovitch
Pretty sure there is a way to "Take Command" of every unit on your side if you want, up to Army if you want to go that route. If you do, you best keep track of everyone or you will find some of them slaughtered after waiting in vain for your orders.

If given the right orders, the AI does a good job of maintaining your line as you concentrate on a critical sector.

RE: Really disappointed in this game

Posted: Sun Nov 22, 2015 7:40 pm
by Talon_XBMCX
Page 89 of the manual ...

Take Charge from AI This button gives you total command
over the selected commander or fighting unit.
Its advantage is that the selected commander or unit will do
exactly as you order. Its disadvantage is that, in micromanaging the selected
commander or unit, you may miss important developments in other parts
of the field. Also, if you take your eye off the selected commander or unit, it
will no longer move or protect itself by any means other than to wheel. To
unselect “Take Charge” and return the commander or unit to the AI, select
“Take Charge” again. When this button is selected, it will turn yellow, and
will persist until it is unselected for that commander or unit.
Note: Selecting and unselecting the “Take Charge from AI” function for
commanders and units may also be done by using the “1” and “2” keys.

RE: Really disappointed in this game

Posted: Fri May 06, 2016 6:07 pm
by timberwolf15
Yeah I have played this a lot and you can micro manage everything you need to have completely read the manual before implying in a question that it definitely is impossible to control the units. Panman's reply is exactly right. What actually is factual is that the AI is good and you can turn stuff over to the AI and control about 10 strings of men and move them around as you wish and fight your onwn separate battle in the midst of the huge battle.