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Viewing the .txt files
Posted: Mon Oct 12, 2015 8:26 pm
by marcinius
So I decided to dive into modding and see what I could create. When I started looking at the .txt files I noticed that they are a little difficult to follow and was wondering what other modders use to view the .txt files to get a better 'follow' of what is being displayed..
RE: Viewing the .txt files
Posted: Mon Oct 12, 2015 10:25 pm
by yummie
Note pad mostly
RE: Viewing the .txt files
Posted: Tue Oct 13, 2015 1:39 am
by Capshades
I like to use Notepad++, easier to categorize the larger files
RE: Viewing the .txt files
Posted: Sun Oct 18, 2015 9:09 am
by Aeson
Bit late, but I'd add that a lot of the txts are essentially in CSV format; importing them as such into something like Excel or the open office equivalent isn't a bad way to view the files, especially if you have trouble keeping track of the entry number in the line.
RE: Viewing the .txt files
Posted: Sun Oct 18, 2015 9:27 am
by Bingeling
Without some more fancy tool, using a spreadsheet is the obvious way.
Just admit that having pretty files don't matter, and store the default spreadsheet way (as a csv obviously). I would format a comment line first with commas to head the spreadsheet columns. Just make sure the first value starts with "," to have distant worlds ignore it.
RE: Viewing the .txt files
Posted: Sun Oct 18, 2015 3:15 pm
by ehsumrell1
I like using the free
WinMerge program. I used it while developing the Picard Era mod. It
also helps to convert/save the DW program text files to UTF-8 encoding instead of ANSI.
http://winmerge.org/
[:)]