Waking the Giant
Posted: Tue Nov 10, 2015 7:06 pm
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This is the AAR for my play through as the Japanese. I have not completed a play through for either side in the past. I've only played as the Allies to about March of '42. This should be an interesting experience.
Thanks to all that have given advice in my other thread, "Trying Out Japan." I hope this AAR is entertaining, and possibly educational for those that, like me, aren't really sure where to begin when playing as Japan.
Setup
I'm playing the game with Player Upgrades turned off. I have 15 day variability in reinforcements, and I have the historical first turn turned off. Difficulty is on Normal. I was told that is probably too easy, but since this is my first attempt at this, I am OK with easy.
Style
I will try to include enough detail to make my intentions understandable, without getting into the minutia of every order given. Similarly, I'm intending to highlight significant outcomes, or surprising results. I'll be a little heavy on my first turn detail, but after that, there are likely several things being done that I don't comment on. I think a moment by moment account would kill me, and be boring to review. I will likely group items together by week, unless specific items need more detail.
Tools
I am using three tools: Tracker, CombatReporter, and WitPChecklist, which is an app I wrote to allow me to put in reminders that will pop up when I get to the game turn I set.
Acknowledgement
I'm going to make some really poor decisions. I've taken some of the advice offered from the forum, including various documents to read (Japan Econ Primer, Japan Prod Primer to name a couple), and I used the Japanese Setup spreadsheet to get an understanding of how some approach the game.
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This is the AAR for my play through as the Japanese. I have not completed a play through for either side in the past. I've only played as the Allies to about March of '42. This should be an interesting experience.
Thanks to all that have given advice in my other thread, "Trying Out Japan." I hope this AAR is entertaining, and possibly educational for those that, like me, aren't really sure where to begin when playing as Japan.
Setup
I'm playing the game with Player Upgrades turned off. I have 15 day variability in reinforcements, and I have the historical first turn turned off. Difficulty is on Normal. I was told that is probably too easy, but since this is my first attempt at this, I am OK with easy.
Style
I will try to include enough detail to make my intentions understandable, without getting into the minutia of every order given. Similarly, I'm intending to highlight significant outcomes, or surprising results. I'll be a little heavy on my first turn detail, but after that, there are likely several things being done that I don't comment on. I think a moment by moment account would kill me, and be boring to review. I will likely group items together by week, unless specific items need more detail.
Tools
I am using three tools: Tracker, CombatReporter, and WitPChecklist, which is an app I wrote to allow me to put in reminders that will pop up when I get to the game turn I set.
Acknowledgement
I'm going to make some really poor decisions. I've taken some of the advice offered from the forum, including various documents to read (Japan Econ Primer, Japan Prod Primer to name a couple), and I used the Japanese Setup spreadsheet to get an understanding of how some approach the game.
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