Quick Fix for Alea Jacta Est 1.05 - Requisitions and Enslave Decisions
Posted: Mon Nov 23, 2015 1:51 pm
Hello all
An unwanted buglet crept into latest patch 1.05. The RGD (Decision cards) Requisitions and Enslave most of the time fail, although the cost is paid. This is not working as intended, but Bohémond (thanks !!) provided a quick fix, that you can download in Ageod Forum, here:
http://www.ageod-forum.com/showthread.p ... post360513
Unzip in you AJE root directorty (where the .exe is located).
Several files should be overwritten.
Applying this fix, both decisions will work, provided the conditions specified in their tooltip boxes are fulfilled. The cost will be paid and benefits will always be received.
- Requisitions may trigger, with a 10% chance, the appearance of an enemy slave unit.
- Enslave may trigger, with a 45% probability, the appearance of an enemy slave unit.
This fix will be integrated in a future official patch (no timetable for that at all)
Regards
An unwanted buglet crept into latest patch 1.05. The RGD (Decision cards) Requisitions and Enslave most of the time fail, although the cost is paid. This is not working as intended, but Bohémond (thanks !!) provided a quick fix, that you can download in Ageod Forum, here:
http://www.ageod-forum.com/showthread.p ... post360513
Unzip in you AJE root directorty (where the .exe is located).
Several files should be overwritten.
Applying this fix, both decisions will work, provided the conditions specified in their tooltip boxes are fulfilled. The cost will be paid and benefits will always be received.
- Requisitions may trigger, with a 10% chance, the appearance of an enemy slave unit.
- Enslave may trigger, with a 45% probability, the appearance of an enemy slave unit.
This fix will be integrated in a future official patch (no timetable for that at all)
Regards