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Quick Fix for Alea Jacta Est 1.05 - Requisitions and Enslave Decisions

Posted: Mon Nov 23, 2015 1:51 pm
by Franciscus
Hello all

An unwanted buglet crept into latest patch 1.05. The RGD (Decision cards) Requisitions and Enslave most of the time fail, although the cost is paid. This is not working as intended, but Bohémond (thanks !!) provided a quick fix, that you can download in Ageod Forum, here:


http://www.ageod-forum.com/showthread.p ... post360513

Unzip in you AJE root directorty (where the .exe is located).

Several files should be overwritten.


Applying this fix, both decisions will work, provided the conditions specified in their tooltip boxes are fulfilled. The cost will be paid and benefits will always be received.
- Requisitions may trigger, with a 10% chance, the appearance of an enemy slave unit.
- Enslave may trigger, with a 45% probability, the appearance of an enemy slave unit.

This fix will be integrated in a future official patch (no timetable for that at all)


Regards

RE: Quick Fix for Alea Jacta Est 1.05 - Requisitions and Enslave Decisions

Posted: Fri Apr 28, 2017 9:53 am
by chemkid
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RE: Quick Fix for Alea Jacta Est 1.05 - Requisitions and Enslave Decisions

Posted: Thu May 04, 2017 7:58 pm
by Hattori Hanzo
thank you ChemKid !!!!! [:)]

RE: Quick Fix for Alea Jacta Est 1.05 - Requisitions and Enslave Decisions

Posted: Mon Dec 25, 2017 3:30 am
by ncc1701e
Thanks for bumping this thread, I haven't notice this quick fix before.

The update URL to get it is here:
http://www.ageod-forum.com/viewtopic.php?f=315&t=51015

Cheers

RE: Quick Fix for Alea Jacta Est 1.05 - Requisitions and Enslave Decisions

Posted: Fri Jan 26, 2018 10:26 pm
by srd5090
Any chance this fix will get applied to the steam version?

RE: Quick Fix for Alea Jacta Est 1.05 - Requisitions and Enslave Decisions

Posted: Fri Jan 26, 2018 10:47 pm
by Hattori Hanzo
this fix is on STEAM since 25 August 2016 [8D]

see the above link in the first Chemkid reply