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Barbarossa Version 1.00c Patch notes

Posted: Tue Nov 24, 2015 2:29 pm
by Daniele
Hi all,

Barbarossa has been released!

The game comes with an update to fix some issues reported by the Community!

You can download the patch from here

You can find the changelogo below!

Version 1.00c
• AI keeps a bit more troops on high VP hexes than before

• Soviet AI glitch fixed where in special circumstances it kept to many troops on a good defensive line at the expense of its flanks.

• Tuned down the volume of the start turn drum roll

• Very small versioning text added on scenario setup screen

• Game music now restarts after watching a tutorial video in Windows Media Player upon clicking anywhere in the game screen

• Theatre violations with Soviet reinforcement armies adressed

• Bug when playing Zhukov's All out Effort card on an HQ which is destroyed soon after is fixed

• Report Status! now correctly shows effect of Zhukov's All out Effort on Divs

• German AI now receives more winter bonuses/penalties depending on weather

• Numerous text, grammar and spelling errors corrected

• ‘Model' references in OOB tab (scripted name change)

• AI rail conversion (German) now shown visually on map

• Picture change to better highlight Soviet Comm's breakdown

• Kupio becomes 'Kuopio' in Finland

RE: Barbarossa Version 1.00c Patch notes

Posted: Tue Nov 24, 2015 3:53 pm
by zakblood
a simple guide for the newer player if needed for the install and patch, enjoy

tm.asp?m=3973404

RE: Barbarossa Version 1.00c Patch notes

Posted: Tue Nov 24, 2015 4:27 pm
by Jagdtiger14
I take it your patch didn't correct the historically inaccurate map?

RE: Barbarossa Version 1.00c Patch notes

Posted: Tue Nov 24, 2015 5:07 pm
by Philippeatbay
Just to put this in perspective, you are probably only talking about ONE hex that has zero impact on gameplay, and that becomes part of German territory the instant that any of the nearby German units begin to move. The yellow line that you are interpreting as a border is actually the edge of controlled territory, and updates dynamically during play.

RE: Barbarossa Version 1.00c Patch notes

Posted: Tue Nov 24, 2015 5:12 pm
by devoncop
Perspective and getting things in proportion.
Could not put it better.
Congratulations on a very good and enjoyable game with or without the hex change :-)

RE: Barbarossa Version 1.00c Patch notes

Posted: Tue Nov 24, 2015 5:32 pm
by Jagdtiger14
No, its 4 hexes, and in the photo I saw, there were at start Soviet units in those hexes.

Sorry, but I'm a grognard (40 plus years of gaming...longer than you have been alive?)...a stickler for historical accuracy. If this game does not have that, then I need to move on.

RE: Barbarossa Version 1.00c Patch notes

Posted: Tue Nov 24, 2015 5:55 pm
by Philippeatbay
Anyone who thinks that the original Avalon Hill Gettysburg was played on hexagons is a relative newcomer.

RE: Barbarossa Version 1.00c Patch notes

Posted: Tue Nov 24, 2015 6:05 pm
by elmo3
I still have my original wooden Stratego set. Does that make me old?! [:'(]

RE: Barbarossa Version 1.00c Patch notes

Posted: Tue Nov 24, 2015 7:11 pm
by Jagdtiger14
Excuse me Philippe, was that comment intended for me? If so, kinda out from left field. What does the original AH Gettysburg have to do with anything here? My first game was Tactics II (squares, not hexes). But what does that have to do with the missing 4 not 1 HEXES from East Prussia?

FYI: The start of Barbarossa from Memel and Memelland was important. See German 291st Inf Div and 41st Mot Corp vs the Soviet 10th Rifle Corp. Far left Baltic wing...Memel to Kretinga to Palanga on the first few days. No initial river crossing.

Is it stupidity or lack of curiosity? For sure its the public school system.

RE: Barbarossa Version 1.00c Patch notes

Posted: Tue Nov 24, 2015 7:14 pm
by Tac2i
Cameron (lancer) just addressed your point in another post. He says you are correct and a forthcoming patch will address it.
ORIGINAL: Jagdtiger14

Excuse me Philippe, was that comment intended for me? If so, kinda out from left field. What does the original AH Gettysburg have to do with anything here? My first game was Tactics II (squares, not hexes). But what does that have to do with the missing 4 not 1 HEXES from East Prussia?

FYI: The start of Barbarossa from Memel and Memelland was important. See German 291st Inf Div and 41st Mot Corp vs the Soviet 10th Rifle Corp. Far left Baltic wing...Memel to Kretinga to Palanga on the first few days. No initial river crossing.

Is it stupidity or lack of curiosity? For sure its the public school system.

RE: Barbarossa Version 1.00c Patch notes

Posted: Tue Nov 24, 2015 7:17 pm
by Jagdtiger14
Thank you very much Webizen! That's what I want to hear. I'll be looking forward to that patch upon which time I will buy the game.

RE: Barbarossa Version 1.00c Patch notes

Posted: Tue Nov 24, 2015 7:29 pm
by Gettysburg
People like you, help to make a game better. Thank you!!

RE: Barbarossa Version 1.00c Patch notes

Posted: Tue Nov 24, 2015 8:19 pm
by elmo3
ORIGINAL: Jagdtiger14

Excuse me Philippe, was that comment intended for me? If so, kinda out from left field....

Pretty sure it was in response to your jab at him.
...longer than you have been alive?

RE: Barbarossa Version 1.00c Patch notes

Posted: Tue Nov 24, 2015 8:41 pm
by Philippeatbay
ORIGINAL: elmo3

I still have my original wooden Stratego set. Does that make me old?! [:'(]


I hope not.

And I had mine until two years ago when they got lost in a move (still upset because they were beautiful).

RE: Barbarossa Version 1.00c Patch notes

Posted: Wed Nov 25, 2015 12:48 pm
by Moltke71
I take it that the very small scenario in Barbarossa dc3. How is it smaller?

RE: Barbarossa Version 1.00c Patch notes

Posted: Wed Nov 25, 2015 1:27 pm
by mekjak
Are the changes save game compatible or should I start a new game?

RE: Barbarossa Version 1.00c Patch notes

Posted: Wed Nov 25, 2015 1:50 pm
by Vic
ORIGINAL: mekjak

Are the changes save game compatible or should I start a new game?

save games are compatible.

but if playing with a game started in the unpatched version make sure to play your reinforcement army cards the turn that you receive them to avoid potential glitches.

best wishes,
Vic

RE: Barbarossa Version 1.00c Patch notes

Posted: Wed Nov 25, 2015 7:33 pm
by Mac Linehan
Vic and Cameron-

Beautiful game with a very different approach; am on Thanksgiving Break and will dive into it today. Thank You for your work and support.

Mac

RE: Barbarossa Version 1.00c Patch notes

Posted: Fri Nov 27, 2015 4:36 pm
by gunnergoz
Tactics II? Brings back memories. Anyone remember Niuechess and Dispatcher? Good times.

Anyway, thanks for the patch!

RE: Barbarossa Version 1.00c Patch notes

Posted: Sat Nov 28, 2015 12:08 am
by Tac2i
I still have my copy of Tactics II and quite a few other board wargames from the golden age of board wargaming.
ORIGINAL: gunnergoz

Tactics II? Brings back memories. Anyone remember Niuechess and Dispatcher? Good times.

Anyway, thanks for the patch!