Weather Effects?

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GaryChildress
Posts: 6933
Joined: Sun Jul 17, 2005 3:41 pm
Location: The Divided Nations of Earth

Weather Effects?

Post by GaryChildress »

I started a random game with the full weather range and then edited the entire map. Now the weather effects don't seem to work. How do you setup weather to occur in the right places on a fresh map?

Thanks.
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Ormand
Posts: 837
Joined: Tue Feb 17, 2009 1:31 am

RE: Weather Effects?

Post by Ormand »

You need to edit Game_Slot 2. You do this in the editor, and instead of choosing a terrain type, you choose "Slot". "Pick Draw Type -> Slot -> 2 -> 1. The last number is the value you pick you assign to that hex in the editing. Sp, if you choose 1, when you click on a hex in the editor, it will assign the value 1 for that hex with that Game_Slot. The hex should have a value of 1 - 4. 1 = Arctic, while 4 is tropic. Note that deserts typically get a value of 99, this means no weather. An easy way to see it is to generate a random game with full weather and then edit the map, and choose the slot. This will show you how the values are assigned. These slot values are then used in the event #11, Seasons: Month and Weather to set the landscape type during the season.
One man alone can be pretty dumb sometimes, but for real bona fide stupidity, there ain't nothin' can beat teamwork -- Edward Abbey
StrategyGamer
Posts: 39
Joined: Tue Nov 24, 2015 11:13 pm
Location: United States of America

RE: Weather Effects?

Post by StrategyGamer »

Oh cool, thx for that info, wondering about that myself too.
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