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Why can't we see which are the unit subordinate/HQ units ?
Posted: Sat Nov 28, 2015 3:52 pm
by mantrain
You know how in Wite, oand many other games when you click on a unit you get the lines connected to subordinate/superior units so you know if you move you are going to stay in supply, etc? Is there some setting to click on units in the map to see who their HQ and subordinates are? also what is the rule for staying in supply to HQ etc? I dunno, so far I do not see what this game as got that Wite does not. I still think Wite is the end all for this theatre, IMHO. If you don't like air for example you can turn in the AI, etc. okay my last point is off topic but I think playing this game just makes me want to fire up Wite again. just sayen.
RE: Why can't we see which are the unit subordinate/HQ units ?
Posted: Sat Nov 28, 2015 4:08 pm
by elmo3
It's a big help that when you click on an HQ the subordinate divisions are highlighted. I wish too that when you clicked on a division it would highlight the HQ.
Edit - Never mind, I see it now.
RE: Why can't we see which are the unit subordinate/HQ units ?
Posted: Sat Nov 28, 2015 4:21 pm
by zakblood
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RE: Why can't we see which are the unit subordinate/HQ units ?
Posted: Sat Nov 28, 2015 4:22 pm
by zakblood
2

RE: Why can't we see which are the unit subordinate/HQ units ?
Posted: Sat Nov 28, 2015 4:49 pm
by mantrain
okay so as far oas the map goes u click on the HQ, but not the other way around
RE: Why can't we see which are the unit subordinate/HQ units ?
Posted: Sat Nov 28, 2015 4:52 pm
by Queeg
Also, if you turn on the "HQ Power Range" option (see the screenshot of the Options panel above), a selected HQ also will show its command range.
RE: Why can't we see which are the unit subordinate/HQ units ?
Posted: Sat Nov 28, 2015 4:56 pm
by zakblood
yes, which is good and imo should be the default one used as command radius means bonus and other stuff
div's that stay and fight together, live longer and support each other better, on there own, there weaker than they otherwise could be
RE: Why can't we see which are the unit subordinate/HQ units ?
Posted: Sat Nov 28, 2015 6:31 pm
by mantrain
I also notice after the first move I lost PP since some units moved outside their designated theater of operation. but how do you know what that is?
RE: Why can't we see which are the unit subordinate/HQ units ?
Posted: Sat Nov 28, 2015 7:31 pm
by Queeg
ORIGINAL: mantrain
I also notice after the first move I lost PP since some units moved outside their designated theater of operation. but how do you know what that is?
The red hash lines on the map show the theaters of operation.
EDIT: Look at the screenshots in the "Historical Flags and Symbols mod version 1.0" thread in the Mods forum. Several of them show the theater boundary markers.
RE: Why can't we see which are the unit subordinate/HQ units ?
Posted: Sun Nov 29, 2015 7:20 am
by stonestriker
ORIGINAL: mantrain
I also notice after the first move I lost PP since some units moved outside their designated theater of operation. but how do you know what that is?
When selecting a unit for movement, then own theatre hexes are shaded white, while other hexes are shaded red. And you can see them as Queeg describes (except at certain river lines, but they should be fairly obvious)