Page 1 of 1

Nationality Differences

Posted: Tue Dec 08, 2015 1:42 am
by Gerry4321
Wondering how the nationalities will play differently? How will you be able to say for example that this is definitely the feel of the Soviets or British. Other than specific weapons, tanks.

RE: Nationality Differences

Posted: Thu Dec 10, 2015 2:04 pm
by stormbringer3
I hope that this question will be answered.

RE: Nationality Differences

Posted: Thu Dec 10, 2015 8:38 pm
by Peter Fisla
Well, each side has its own personnel units with attributes like firepower/morale that are tied to a specific nationality. Each side has its own weapons including vehicles. There are also specific rules like for example: British personnel units, don't cower when they fire without a Leader.

Cowering: Penalty that may occur to a personnel unit that fires without a leader. When Cowering is in effect, the impact of fire on target hex is reduced. In addition, any unit that cowers will be marked with Fire/Final Fire marker (Exception: British Elite and First Line unit firing without a Leader is immune to Cowering)

Russian Radioless AFV rule (From the manual: By default, all AFVs in a scenario are assumed to have radio, however not all Russian AFVs during WW2 had radios. If this rule is enabled then each individual Russian AFV must pass radio check. If it fails then that AFV cannot start its engine and therefore cannot move for the duration of the whole game turn).

Etc...

RE: Nationality Differences

Posted: Fri Dec 11, 2015 2:45 pm
by pad152
Russian Radioless AFV rule (From the manual: By default, all AFVs in a scenario are assumed to have radio, however not all Russian AFVs during WW2 had radios. If this rule is enabled then each individual Russian AFV must pass radio check. If it fails then that AFV cannot start its engine and therefore cannot move for the duration of the whole game turn).

Wow, that's a strange rule, wouldn't it be better for Russia AFV's with no radio to have less situation awareness by reducing LOS and/or increased chance to be stunned due to exposed crew?



RE: Nationality Differences

Posted: Fri Dec 11, 2015 2:50 pm
by Peter Fisla
ORIGINAL: pad152
Russian Radioless AFV rule (From the manual: By default, all AFVs in a scenario are assumed to have radio, however not all Russian AFVs during WW2 had radios. If this rule is enabled then each individual Russian AFV must pass radio check. If it fails then that AFV cannot start its engine and therefore cannot move for the duration of the whole game turn).

Wow, that's a strange rule, wouldn't it be better for Russia AFV's with no radio to have less situation awareness by reducing LOS and/or increased chance to be stunned due to exposed crew?

Not really, just because you lost contact with your tank leader, it doesn't mean your morale got affected or it affects what your tank can see. In any case, this rule is optional of course. I forgot to mention that if there is only one Russian AFV on the battlefield and the AFV Radio rule is not in effect (regardless if the rule is enabled or not).

RE: Nationality Differences

Posted: Fri Dec 11, 2015 3:47 pm
by pad152
ORIGINAL: Peter Fisla
ORIGINAL: pad152
Russian Radioless AFV rule (From the manual: By default, all AFVs in a scenario are assumed to have radio, however not all Russian AFVs during WW2 had radios. If this rule is enabled then each individual Russian AFV must pass radio check. If it fails then that AFV cannot start its engine and therefore cannot move for the duration of the whole game turn).

Wow, that's a strange rule, wouldn't it be better for Russia AFV's with no radio to have less situation awareness by reducing LOS and/or increased chance to be stunned due to exposed crew?

Not really, just because you lost contact with your tank leader, it doesn't mean your morale got affected or it affects what your tank can see. In any case, this rule is optional of course. I forgot to mention that if there is only one Russian AFV on the battlefield and the AFV Radio rule is not in effect (regardless if the rule is enabled or not).

Maybe I don't understand, if a AFV fails it's radio check it can't move or shoot. Won't a AFV in a squad without a radio always fail it's radio check then?

Early on in the East Front when most Russian tanks didn't have radios, tank Squad/Platoon leaders would stand up (exposed) waving their arms or flags to give orders to other tanks, the other tank commanders would also stand up so they could see the orders, needless to say, this got a lot of tank commanders killed.



RE: Nationality Differences

Posted: Fri Dec 11, 2015 5:50 pm
by Peter Fisla
If a Russian AFV fails Radio check, that AFV cannot move for the remainder of the turn. The AFV can still fire. Note, this rule is only in effect if a) this feature is enabled for a scenario and b) there is more than one Russian AFV on the battlefield. There is no other impact of this rule on a scenario.