More Pirate woes
Posted: Tue Dec 08, 2015 2:47 am
I love the pirate faction gameplay far more than empire play. There is something so sexy about unlimited research and the ability to ignore reputation.
But I'm having some absolutely gamebreaking bugs/problem that make it impossible to play past about 10 colonies. I HOPE these are problems that have solutions and not a bug requiring an update, but I"m not entirely sure. I want to love this game but these issues are killing the buzz fast.
1. I frequently am unable to gain any influence over a colony. This is more common when another pirate faction has managed to build a base but it can happen with the first colony I meet. I have attempted to remove the base by nukes with very little success. In one instance I brought a colony from 18b down to 700m and still had a fortress (base was gone); in my experience it is impossible to use nukes to remove all rival faction buildings and leave any useful life on the planet. 5 years of continual raids finally burned the fortress. I still didn't even have my name on the colony as a faction control%. Is this a common Pirate bug or do we blame my pc/install here?
I have to use the editor if I want to start building control.
2. There comes a point early-mid game where my construction ships will not build over colonies, even ones I own completely (can build colony ships there). There is no option to give them any build commands where there were before.