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setting map scale

Posted: Tue Dec 08, 2015 10:45 am
by nikdav
Where we can set the map scale ?

RE: setting map scale

Posted: Tue Dec 08, 2015 11:34 am
by elmo3
Not sure if you can but I didn't see any way to do it.

So first I used Google map to create .jpg file of the area for my scenario (Smolensk). I want my map to be about 6km per hex so I got the actual distances between several cities on an east west and north south axis (Orsha-Smolensk-Vyazma and Mogilev-Orsha-Vitebsk). Then I made a map 30 hexes high and 50 hexes wide as a start. With the Google overlay in place I counted hexes to check distances and then added or subtracted hex rows and columns to get the right number of hexes between those cities based on 6km per hex. It's not exact but pretty close. Hope that helps.

RE: setting map scale

Posted: Tue Dec 08, 2015 11:49 am
by Vic
For Barbarossa touching this is not advised. However feel free to ask the same question in the Community Project forum.

tt.asp?forumid=1574

Best wishes,
Vic

RE: setting map scale

Posted: Tue Dec 08, 2015 12:11 pm
by elmo3
My Smolensk scenario is intended for regimental level with 1 day turns and 6km per hex. So I'm not touching Barbarossa. So maybe I'm confused but I "assume" new scenarios would use the Case Blue rules. Is that right?

Edit - Maybe this thread needs to go in the Scenario Design forum instead as it's not about modding Barbarossa?

RE: setting map scale

Posted: Tue Dec 08, 2015 12:31 pm
by nikdav
Thanks Vic, i ask for the Community Project, i redirect the question in the correct place!