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[FIXED v1.11 / DB v442] Random start positions?
Posted: Wed Dec 09, 2015 9:51 pm
by PoorOldSpike
Hi guys, when placing an enemy ship in the editor, is there an option to make it appear randomly within a big chunk of sea when the game starts, so that we won't know where it is and have to hunt it down?
RE: Random start positions?
Posted: Wed Dec 09, 2015 9:55 pm
by Coiler12
Yes. The simplest and earliest way is:
-Make a group of reference points. If not already highlighted, select them.
-Go to the event editor
-Set a trigger for the start of the scenario plus one second.
-Make the action teleport the unit that you want to the location somewhere in the group of reference points.
-In the briefing, include a warning "Allow the game to run for a few seconds before giving orders to units, as there's a teleport".
(You can also use "Scenario is loaded", but that can be too instantaneous, especially if you're working on the scenario a bit at a time.).
RE: Random start positions?
Posted: Wed Dec 09, 2015 10:00 pm
by Kushan04
i would avoid using "when scenario is loaded" for this. It will randomly place the ship even after the scenario has started, for example when reloading a save game, etc. Much better to use a time trigger.
RE: Random start positions?
Posted: Wed Dec 09, 2015 10:22 pm
by PoorOldSpike
Thanks guys I'll have a crack at both methods..

RE: Random start positions?
Posted: Thu Dec 10, 2015 3:10 am
by Dimitris
ORIGINAL: Kushan
i would avoid using "when scenario is loaded" for this. It will randomly place the ship even after the scenario has started, for example when reloading a save game, etc. Much better to use a time trigger.
I'm pretty certain we fixed this a while ago.
EDIT: We fixed this by providing a "Scenario Has Started" condition. So the shuffling can happen once before the start of the scenario, and the on subsequent save-resumes the game will notice that the scenario has already started and will not re-shuffle again.
RE: Random start positions?
Posted: Fri Dec 11, 2015 6:11 pm
by PoorOldSpike
Thanks guys, (incidentally I'm a veteran of the Harpoon, Fleet Command and Dangerous Waters naval sims going back years)
A few more questions-
1- In CMANO I can't seem to find any actual photos of units in their databases,just a lot of dry weapon/sensor data etc. Aren't there any photos, and if not, is there a mod to add them?
2- The Stylized unit icons are small and squiggly, is there a mod to make them bigger and chunkier?
3- When zoomed way in, the mile scale changes to yards; is there a mod to make it easier to understand at a glance with- "1 mile, 3/4 mile, 1/2 mile, 1/4 mile" instead?
PS- In fact are there any other various mods for all sorts of things that you can recommend?
RE: Random start positions?
Posted: Sat Dec 12, 2015 5:20 am
by mikkey
Poor Old Spike, pictures and descriptions is possible download from
Warfaresims site (not yet for all units). There you will find also Community Scenario Pack and Map Overlays for some scenarios.
RE: Random start positions?
Posted: Sun Dec 13, 2015 7:08 pm
by PoorOldSpike
Thanks Mikkey, I tried it but had no luck, I couldn't understand the install instructions, I'm just a grunt wargamer not a geek.I might try again later..

RE: Random start positions?
Posted: Mon Dec 14, 2015 8:06 am
by mikkey
Spike, no problem[;)], if you want images in database, then you need to download this
package and unpack it into the "yours Command folder\DB\" ("yours Command folder" is folder, where you have Command installed, for example my is "d:\Install\Command")
Similar as before, for descriptions: download
Descriptions package and unpack it into the "yours Command folder\DB\"
For new scenarios you need download "
Community Scenario Pack" and unpack it into the "yours Command folder\Scenarios\Community\" (if do not have "Community" folder in the "Scenarios" folder, then create it manually).
RE: Random start positions?
Posted: Mon Dec 14, 2015 8:21 am
by CV60
And a shameless plug for the images/descriptions team: We are hoping to publish an update package to the current images/descriptions sometime around 1 January 2016
RE: Random start positions?
Posted: Sun Jan 17, 2016 2:36 pm
by ComDev
Fixed DB v442 (for v1.11, not 1.10).