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Suggestion for a future game scale

Posted: Sun Dec 20, 2015 2:25 pm
by Iñaki Harrizabalagatar
Hi
I find the game interesting, but after a while, especially with the soviet side, it is rather boring to move so many counters around.
I think I would find more interesting a more strategy scale game, German Corps vs Soviet Armies, 15 days turns, 1941/1945 scenario.

RE: Suggestion for a future game scale

Posted: Sun Dec 20, 2015 2:27 pm
by warspite1
ORIGINAL: Iñaki Harrizabalagatar

Hi
I find the game interesting, but after a while, especially with the soviet side, it is rather boring to move so many counters around.
I think I would find more interesting a more strategy scale game, German Corps vs Soviet Armies, 15 days turns, 1941/1945 scenario.
warspite1

Ever tried World In Flames?

RE: Suggestion for a future game scale

Posted: Sun Dec 20, 2015 3:54 pm
by TheGreatRadish
Wif is a brilliant design but a game without an AI just won't cut it in 2015, if it ever did. DC is a great system, and one that I think could be pretty flexible in scale should Vic/Cameron wish to change the scale. For now, I would like to see other theatres modelled but it could work on a strategic scale I'm sure.

RE: Suggestion for a future game scale

Posted: Sun Dec 20, 2015 5:42 pm
by barkhorn45
Or Panzer General,Allied General.they were fun to play,15 years ago

RE: Suggestion for a future game scale

Posted: Sun Dec 20, 2015 7:45 pm
by Numdydar
ORIGINAL: TheGreatRadish

Wif is a brilliant design but a game without an AI just won't cut it in 2015, if it ever did. DC is a great system, and one that I think could be pretty flexible in scale should Vic/Cameron wish to change the scale. For now, I would like to see other theatres modelled but it could work on a strategic scale I'm sure.

Your are wrong about WiF [:)]

As bad as I am, I am a better AI for the game than any that would be developed for the game [:D]. So I am fine without an AI in WiF [:)]

RE: Suggestion for a future game scale

Posted: Mon Dec 28, 2015 8:02 pm
by Galdred
I too would rather have the mix of political and military decisions at a larger military scale as I don't like having that many counters to move during so many turns. As other have pointed out, as much as I love physical WiF, I don't feel like playing a version without AI, and I cannot even really play against someone else, given the number of decisions to take during the opponent's turn.