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Additional map features
Posted: Tue Dec 22, 2015 5:36 pm
by dundas61
Hi again,
Will there be the ability to include cellars and tunnels? Also, will it be possible to include mist and spreading fires?
RE: Additional map features
Posted: Tue Dec 22, 2015 8:09 pm
by Peter Fisla
ORIGINAL: dundas61
Hi again,
Will there be the ability to include cellars and tunnels? Also, will it be possible to include mist and spreading fires?
Sorry no cellars or tunnels as well no fires (no kindling). Mist can be handled in the scenario design by reducing LOS.
RE: Additional map features
Posted: Wed Dec 23, 2015 3:23 am
by Jagdtiger14
One of the fun things about the ASL Red Barricades module was being able to go into the sewer system.
RE: Additional map features
Posted: Sat Dec 26, 2015 9:20 am
by tigercub
FIRE is the one thing i feel is needed! to add to the real feel of ASL
Tigercub
RE: Additional map features
Posted: Sat Dec 26, 2015 10:28 am
by Peter Fisla
Possibly in expansion
