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SPWaW 2016 - Now Available
Posted: Thu Dec 24, 2015 10:55 pm
by Major_Mess
A Christmas Gift from The Depot to you.
On top of all the goodies bundled with the previous version (ENH-FR V1.1) SPWaW 2016 includes all of the below.
45 new or revised Encyclopedia entries
43 new .lbm Unit pictures
49 revised sound files – we found that some of the original and/or ENH FR sounds were better than what was issued with V1.1.
An adjusted mech.exe file branded with SPWaW 2016.
And last but not least, the real reason for the upgrade.
Over the last few months a team at The Depot started to go through all the OOB’s to fix the few glaring errors that still populated the game. As work progressed more folks came onboard, people came out of the woodwork. Interest grew, the scope got bigger as more hands reached out to help.
Much discussion ensued; the passion for this fine game was evident from the start. The collaboration from all parties was superb.
I’d like to thank JustaToy for all that he did, his contribution was absolutely essential to this project.
DROregon’s assistance was huge, and JEB Davis’s encouragement kept it all moving forward. Lastly I gotta give Alby as much acknowledgement as possible. The dude drove this project waaaaay past what I had ever hoped to achieve.
Thanks Guys
Truly I felt part of what the Internet promised us so long ago. An arena for like-minded souls from around the world to create something wonderful.
The end result was that every OOB in the game was scrutinized.
Over 850 data points that have been adjusted in this update. Anything and everything was looked at, then the necessary changes were implemented to ensure that the Enhanced-Final Release standards were being used throughout the game.
I think we have right here the most complete set of OOB’s ever.
All Campaign fixes, and newly updated Scenarios have also been included in the Download.
You can get to the Download via the Link in my sig.
Enjoy
Cheers to y'all
Major Mess
RE: SPWaW 2016 - Now Available
Posted: Thu Dec 24, 2015 11:08 pm
by Zap
Thank you sir,
your push to remake this title helped bring this to a new level of completeness. downloading
RE: SPWaW 2016 - Now Available
Posted: Thu Dec 24, 2015 11:34 pm
by Major_Mess
Thanks Zap.
There's one item that still needs to be dealt with.
The Artillery bug on modern boxes.
I'm not that deluded that I think that Matrix will expend ANY energy in looking at it.
Sooooooo, I'll see if I can fix it.
I dunno how, doesn't matter. Don't ask, won't tell.
Hey! Do you think they would give me permission to tear in to the mech.exe??????
Let my people crack it open and fix it?
Waddya think?
Fix the artillery screen issues.
Adjust the arty ToT settings.
See about increasing the resolution.
Hahahahahaha ........ That's just for starters.
Erik ................ Lemmee at it!
TIA
Watch this Space.
Cheers
Major Mess
RE: SPWaW 2016 - Now Available
Posted: Fri Dec 25, 2015 2:42 am
by Kuokkanen
Major Mess, I applaud to your work!
Matrix authorities! How about handing SPWAW source code to Major Mess like SSI handed the original to you? He just could get something done with it.
RE: SPWaW 2016 - Now Available
Posted: Fri Dec 25, 2015 3:03 am
by rhondabrwn
ORIGINAL: Matti Kuokkanen
Major Mess, I applaud to your work!
Matrix authorities! How about handing SPWAW source code to Major Mess like SSI handed the original to you? He just could get something done with it.
Good idea! +1
RE: SPWaW 2016 - Now Available
Posted: Mon Dec 28, 2015 7:52 pm
by acctingman1969
Thanks for doing this!
I'm running W7 and when I run the game the colors are all messed up. Is there a fix for this? Thank you
RE: SPWaW 2016 - Now Available
Posted: Tue Dec 29, 2015 1:45 am
by Kuokkanen
ORIGINAL: acctingman1969
I'm running W7 and when I run the game the colors are all messed up. Is there a fix for this? Thank you
Yes
RE: SPWaW 2016 - Now Available
Posted: Tue Dec 29, 2015 5:21 am
by parusski
I don't know what to say except-YES!!.
Thanks you so much.
[:D][:D][:D]
RE: SPWaW 2016 - Now Available
Posted: Sun Jan 03, 2016 5:56 pm
by Titanwarrior89
Thanks for the work you put into it. Running it on W10.
RE: SPWaW 2016 - Now Available
Posted: Sun Jan 03, 2016 9:05 pm
by JEB Davis
ORIGINAL: rhondabrwn
ORIGINAL: Matti Kuokkanen
Major Mess, I applaud to your work!
Matrix authorities! How about handing SPWAW source code to Major Mess like SSI handed the original to you? He just could get something done with it.
Good idea! +1
+2
RE: SPWaW 2016 - Now Available
Posted: Sun Jan 03, 2016 10:35 pm
by mllange
ORIGINAL: JEB Davis
ORIGINAL: rhondabrwn
ORIGINAL: Matti Kuokkanen
Major Mess, I applaud to your work!
Matrix authorities! How about handing SPWAW source code to Major Mess like SSI handed the original to you? He just could get something done with it.
Good idea! +1
+2
+Infinity

RE: SPWaW 2016 - Now Available
Posted: Mon Jan 04, 2016 5:10 pm
by TulliusDetritus
ORIGINAL: Matti Kuokkanen
ORIGINAL: acctingman1969
I'm running W7 and when I run the game the colors are all messed up. Is there a fix for this? Thank you
Yes
NO [&:]
I followed the instructions. I downloaded the win7spwaw.cmd file, run it => it has to modify something (ok) but the colours are still messed up. Any idea? [&:]
edited: OOPS! Yes it works. I forgot I already had the game installed! [:D] That's where I pasted the cmd file, and obviously no mech.exe file on that folder to run the game! The spwaw 2016 was installed in a c:depot subfolder.
RE: SPWaW 2016 - Now Available
Posted: Thu Jan 07, 2016 11:46 am
by Erik Rutins
Hi guys,
Looks great, glad to see this.
ORIGINAL: Major Mess
Erik ................ Lemmee at it!
I'm planning to give the members of the SPWAW community the first chance to be part of Steel Tigers early in the process, we're just still working on enough architectural stuff now that we're not quite at that point yet. I would very much like to have strong SPWAW community involvement, input, feedback, advice, etc. and make sure we bring the best parts of SPWAW and all the great work the community has added forward with the new engine to secure the future of SP-style gaming.
Regards,
- Erik
RE: SPWaW 2016 - Now Available
Posted: Thu Jan 07, 2016 1:52 pm
by Major_Mess
Thanks Erik
MM
RE: SPWaW 2016 - Now Available
Posted: Thu Jan 07, 2016 2:10 pm
by chemkid
.
RE: SPWaW 2016 - Now Available
Posted: Fri Jan 08, 2016 10:41 am
by RockinHarry
ORIGINAL: Erik Rutins
Hi guys,
Looks great, glad to see this.
ORIGINAL: Major Mess
Erik ................ Lemmee at it!
I'm planning to give the members of the SPWAW community the first chance to be part of Steel Tigers early in the process, we're just still working on enough architectural stuff now that we're not quite at that point yet. I would very much like to have strong SPWAW community involvement, input, feedback, advice, etc. and make sure we bring the best parts of SPWAW and all the great work the community has added forward with the new engine to secure the future of SP-style gaming.
Regards,
- Erik
Thanks and count me in! [:)]
RE: SPWaW 2016 - Now Available
Posted: Fri Jan 08, 2016 2:22 pm
by Major_Mess
Erik:
Your PM is full.
How can we start a private convo?
cheers
MM
RE: SPWaW 2016 - Now Available
Posted: Fri Jan 08, 2016 4:00 pm
by Major_Mess
Ah Ha!
Erik, I found your e-mail addy.
Message sent.
Thks
MM
RE: SPWaW 2016 - Now Available
Posted: Fri Jan 08, 2016 4:17 pm
by Moltke71
Guys,
I've been out or the loop playing Barbarossa for review. Is SPAW 2016 stand alone on an add on to the base SPAW?
RE: SPWaW 2016 - Now Available
Posted: Fri Jan 08, 2016 4:36 pm
by Major_Mess
ORIGINAL: Bismarck
Guys,
I've been out or the loop playing Barbarossa for review. Is SPAW 2016 stand alone on an add on to the base SPAW?
It's a stand alone product.
The full meal deal.
Major Mess