Troops - Max strength, clones vs robotic troops, cost blance, training..
Posted: Sat Jan 02, 2016 4:24 pm
Hey Folks,
So I am looking to try an figure out the most cost effective way to defend my planets without breaking the bank when playing a race with weaker troops.
I am playing DW:U with latest updates via steam and research unleashed mod. I play an edited low growth race on very hard or extreme, 8/10 other empires, 8x8 with 700/1000 stars, normal amount and strength pirates, aggression level at restless, research at 260k (high to extreme cost). So getting good value for money is essential long term for survival and paying the fleet costs. I allow tech trading but as a house rule I do not tech trade, sell bases or pay for trade sanctions/war.
I have done some google searches to try and find the maximum troop strength cap, I have seen some that say it is 30k (2011/2012), but then others that are saying they have troops with 51k attack strength (2014).
So can someone confirm if there is a strength cap for troops? If so what is it?
Does this affect the strength cap of the infantry and robotic troops, or only the infantry?
Do the research upgrades benefit robotic troops or only infantry?
The next issue is cost, can someone give me a break down of costs for the different troops (infantry, armor, PD, robotic)?
In my research I saw that robotic troops cost 600 maintenance for base cost.
As far as I can tell if you have the time it is better to train up infantry/robots with a few armor units for the breakthrough bonus when attacking colonies/planets, they will give you the best 'bang for buck'.
I am also looking for good ways to train troops?
Can you for example invade a colony that the pirates control, win the initial battle, then pickup the troop immediately after and leave, let the pirates take over again and then repeat the invasion?
Input from the community is much appreciated.
Regards,
So I am looking to try an figure out the most cost effective way to defend my planets without breaking the bank when playing a race with weaker troops.
I am playing DW:U with latest updates via steam and research unleashed mod. I play an edited low growth race on very hard or extreme, 8/10 other empires, 8x8 with 700/1000 stars, normal amount and strength pirates, aggression level at restless, research at 260k (high to extreme cost). So getting good value for money is essential long term for survival and paying the fleet costs. I allow tech trading but as a house rule I do not tech trade, sell bases or pay for trade sanctions/war.
I have done some google searches to try and find the maximum troop strength cap, I have seen some that say it is 30k (2011/2012), but then others that are saying they have troops with 51k attack strength (2014).
So can someone confirm if there is a strength cap for troops? If so what is it?
Does this affect the strength cap of the infantry and robotic troops, or only the infantry?
Do the research upgrades benefit robotic troops or only infantry?
The next issue is cost, can someone give me a break down of costs for the different troops (infantry, armor, PD, robotic)?
In my research I saw that robotic troops cost 600 maintenance for base cost.
As far as I can tell if you have the time it is better to train up infantry/robots with a few armor units for the breakthrough bonus when attacking colonies/planets, they will give you the best 'bang for buck'.
I am also looking for good ways to train troops?
Can you for example invade a colony that the pirates control, win the initial battle, then pickup the troop immediately after and leave, let the pirates take over again and then repeat the invasion?
Input from the community is much appreciated.
Regards,