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Dirty tricks, exploits, and advanced tactics

Posted: Sun Jan 03, 2016 5:35 am
by ChuckBerger
Every game's got them. This thread is for "advanced tactics". I'll start with 2 I've discovered:

1) As the German player, if you're going to run out of fuel in a given theater, might as well do it in style. If you're down to single digits in fuel, you can still mount a full attack with multiple fast divisions, even if that attack would have cost hundreds or thousands of fuel units! So on the turn when you're going to hit zero in fuel, save your biggest attack for last, when you have only a few barrels left. Technically, you probably shouldn't be allowed to make the attack - but the game lets you do it, and you can't go below 0 barrels. So in effect you're squeezing a bit more out of your last bit of fuel.

2) If you play a focus card, and then switch postures, your last card remains in effect until you choose a new one - even if the card in effect couldn't be played in the new posture. For example, in blitzkrieg mode, play the "envelopment" card, then switch to "sustained offensive" mode. That army will continue to benefit from envelopment, provided you don't switch focus or use another card. Using this method, you can keep envelopment active while switching to sustained offensive to save fuel. Don't know whether this is WAD, but it's a nice exploit. Er, advanced tactic.

OK, over to others...

RE: Dirty tricks, exploits, and advanced tactics

Posted: Sun Jan 03, 2016 8:40 pm
by lancer
Hi Chuck,

Making a big attack when low on fuel is going to incur some very big combat penalties. The engine is one step ahead of you there.

Cheers,
Cameron

RE: Dirty tricks, exploits, and advanced tactics

Posted: Mon Jan 04, 2016 9:54 pm
by ChuckBerger
Man, you guys think of everything!