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Constructor question
Posted: Mon Jan 04, 2016 6:53 pm
by Chris21wen
I found a ship with no hyperdrive and no fuel. I sent it back to a base to retire it but the ship was moving so slowly I tried to send a constructor to it to repair but there was no repair option available. In desperation I tried to send the ship to the constructor, this gave me an option to retrofit it so I took that option.
The constructor apparently carrying the ship are now both heading to the nearest space port. Have I found something strange or has it always been so and I missed it.

RE: Constructor question
Posted: Mon Jan 04, 2016 8:45 pm
by darqnite
I cannot comment on whether you've discovered a 'feature' of constructors, or whether you've uncovered a bug.
I can, however, confirm that your discovery is repeatable, as I have just done it too. (Thanks for that!)
My race is still in pre-warp, but the constructor's speed (max cruise of 14) was not affected by the size/mass of the destroyer. Consequently, the out-of-fuel destroyer got back to my homeworld 5 times faster than it would have by itself.
Talk about a good star-lane repair and recovery service! [:)]
RE: Constructor question
Posted: Tue Jan 05, 2016 4:41 am
by Chris21wen
ORIGINAL: darqnite
I cannot comment on whether you've discovered a 'feature' of constructors, or whether you've uncovered a bug.
I can, however, confirm that your discovery is repeatable, as I have just done it too. (Thanks for that!)
My race is still in pre-warp, but the constructor's speed (max cruise of 14) was not affected by the size/mass of the destroyer. Consequently, the out-of-fuel destroyer got back to my homeworld 5 times faster than it would have by itself.
Talk about a good star-lane repair and recovery service! [:)]
If it's meant to be then it's good. If it's not please leave it alone.