Question about supply consumption by units not moving or engaged in combat
Posted: Mon Jan 11, 2016 6:33 am
Hi everyone,
Can someone tell me what governs supply consumption by units not moving or engaged in combat. I've noticed sometimes units that completely cut off seem to decrease in supply and readiness even if I don't attack them. I haven't noticed a similar effect with units that are just poorly supplied (say those that can out get 5% resupply max per turn based on the poor supply routes to them), but perhaps the effect is too subtle to easily notice. There are situations such as when one has unit that can trace a supply route but only a poor one, and one has to decide whether to withdraw it. It'd be nice to know what governs supply consumption for such units.
Thanks for your help,
CZ
Can someone tell me what governs supply consumption by units not moving or engaged in combat. I've noticed sometimes units that completely cut off seem to decrease in supply and readiness even if I don't attack them. I haven't noticed a similar effect with units that are just poorly supplied (say those that can out get 5% resupply max per turn based on the poor supply routes to them), but perhaps the effect is too subtle to easily notice. There are situations such as when one has unit that can trace a supply route but only a poor one, and one has to decide whether to withdraw it. It'd be nice to know what governs supply consumption for such units.
Thanks for your help,
CZ