Page 1 of 2
Let's Play Decisive Campaigns: Barbarossa
Posted: Fri Jan 15, 2016 2:49 pm
by LordCucumber
Hi all,
I've started a series on this game on my channel.
First part can be found right here:
Let's Play Decisive Campaigns: Barbarossa (Germany) Part 000: Introduction
RE: Let's Play Decisive Campaigns: Barbarossa
Posted: Fri Jan 15, 2016 3:12 pm
by Philippeatbay
Two observations, neither of them biggies.
By using Fast AI you're making the AI Soviets play with a disadvantage. I'm against giving the AI any advantages or disadvantages that a human player doesn't have, but anything faster than the slowest setting can produce less than optimal responses.
I didn't look closely but it seems like you're playing an early version rather than what's currently in use. Don't hold me to that because I don't remember (or really care) what the difference is between 1.01 and 1.02. But a major change that has taken place is the positioning of armored units in Army Group North and the border around Memel. That doesn't seem to be reflected in the few minutes I watched of your playthrough.
And I applaud your use of a propaganda clip featuring Lizt's 'Ming the Merciless' overture (that last comment will only make sense to you if you're familiar with Flash Gordon clips from the '30's).
RE: Let's Play Decisive Campaigns: Barbarossa
Posted: Fri Jan 15, 2016 3:35 pm
by LordCucumber
That's strange. When I run the update service it says I am running the latest version? Odd.
As for giving the AI a disadvantage: I had no idea I did that. I left things on default and paid no mind. I'll certainly not overlook it next time I start a campaign...
RE: Let's Play Decisive Campaigns: Barbarossa
Posted: Fri Jan 15, 2016 4:07 pm
by Philippeatbay
Here's what your initial screens should look like:
(The current official version).
The version currently being tested.
RE: Let's Play Decisive Campaigns: Barbarossa
Posted: Sun Jan 17, 2016 11:34 am
by LordCucumber
RE: Let's Play Decisive Campaigns: Barbarossa
Posted: Wed Jan 20, 2016 6:06 pm
by LordCucumber
RE: Let's Play Decisive Campaigns: Barbarossa
Posted: Wed Jan 20, 2016 10:20 pm
by lancer
Hi Cryirist,
You've got some nice historical footage spliced in there.
I particularly like the german soldier in No.2 who stands straight up in amongst everybody else who is crouching and running. Probably having a moment.
Well done.
Cheers,
Cameron
RE: Let's Play Decisive Campaigns: Barbarossa
Posted: Thu Jan 21, 2016 7:09 am
by LordCucumber
ORIGINAL: lancer
Hi Cryirist,
You've got some nice historical footage spliced in there.
I particularly like the german soldier in No.2 who stands straight up in amongst everybody else who is crouching and running. Probably having a moment.
Well done.
Cheers,
Cameron
Yes it's clear that footage is totally not staged. Ultra realistic combat footage, guaranteed by the propaganda kompanie to be 100% authentic!
"Snipers, they are shooting, take cover...! O look, a camera, HI MOM..!"
RE: Let's Play Decisive Campaigns: Barbarossa
Posted: Sun Jan 24, 2016 11:42 am
by LordCucumber
RE: Let's Play Decisive Campaigns: Barbarossa
Posted: Wed Jan 27, 2016 6:15 pm
by LordCucumber
RE: Let's Play Decisive Campaigns: Barbarossa
Posted: Sat Jan 30, 2016 7:38 pm
by LordCucumber
RE: Let's Play Decisive Campaigns: Barbarossa
Posted: Sun Jan 31, 2016 3:21 am
by WingedIncubus
ORIGINAL: Cyricist
Next part is up. Vilnius taken without resistance (a bit of a surprise that one!):
I'm not surprised. Vilnius was very hard to defend early in 1.01 up to 1.02g.
RE: Let's Play Decisive Campaigns: Barbarossa
Posted: Sun Jan 31, 2016 11:44 pm
by lancer
Hi Cyrist,
The Soviet garrisons - minor and major - that defend cities are randomised (within semi-historical paramaters) so you'll get a different experience each play through. Sometimes you'll have to fight for it, other times not.
Cheers,
Cameron
RE: Let's Play Decisive Campaigns: Barbarossa
Posted: Thu Feb 04, 2016 8:00 pm
by LordCucumber
Thanks for that tidbit of info, Cameron!
Next part is up. Time to get the Fins moving, finally...
Let's Play Decisive Campaigns: Barbarossa (Germany) Part 006: Mopping Up & Finland Attacks
RE: Let's Play Decisive Campaigns: Barbarossa
Posted: Sun Feb 07, 2016 1:10 pm
by LordCucumber
RE: Let's Play Decisive Campaigns: Barbarossa
Posted: Wed Feb 10, 2016 7:12 pm
by LordCucumber
RE: Let's Play Decisive Campaigns: Barbarossa
Posted: Mon Feb 15, 2016 12:15 pm
by LordCucumber
RE: Let's Play Decisive Campaigns: Barbarossa
Posted: Thu Feb 18, 2016 9:09 am
by LordCucumber
Well hoot, I really am playing Germany. I gots fuel supply issues everywhere! Next part proves it:
Let's Play Decisive Campaigns: Barbarossa (Germany) Part 011: Army Group North Fuel Issues
RE: Let's Play Decisive Campaigns: Barbarossa
Posted: Sun Feb 21, 2016 11:43 am
by LordCucumber
RE: Let's Play Decisive Campaigns: Barbarossa
Posted: Wed Feb 24, 2016 7:57 pm
by LordCucumber
It looks like the soviets are digging in at Dunaburg. We're getting there though, slowly but surely, in this next part:
Let's Play Decisive Campaigns: Barbarossa (Germany) Part 014: Slicing And Dicing To Dunaburg