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replacement returned
Posted: Sun Jan 17, 2016 12:35 pm
by nikdav
In what case there is a replacement returned ?
RE: replacement returned
Posted: Mon Jan 18, 2016 8:19 am
by Vic
If there are troops in a unit that shouldn't be there OR if a HQ has to much staff.
best wishes,
Vic
RE: replacement returned
Posted: Tue Jan 19, 2016 4:36 pm
by nikdav
It could be interesting to consider a replacement returned a small % of destroyed units (staff and infantry)!
RE: replacement returned
Posted: Fri Feb 26, 2016 6:38 pm
by lion_of_judah
I've run into a problem where infantry are being put into my fighter unit. I have checked the troopeditor and it shows my fighter unit having the correct replacements not infantry. Also my tank units are doing the same, instead of putting tanks in newly created units I'm having cavalry and infantry put in, does this happen when you do not have enough of one item. My tank unit should have tanks and armored cars nothing else.
RE: replacement returned
Posted: Fri Feb 26, 2016 6:40 pm
by lion_of_judah
also when I click on the replacements returned box, it shows that no replacements have been returned
RE: replacement returned
Posted: Fri Feb 26, 2016 7:50 pm
by Vic
Hi lion,
Could you send me your scenario file (or dczip) to
vic@xs4all.nl ?
I'll take a look.
Maybe a bug, maybe something you misunderstood. Only one way to find out
best,
Vic
RE: replacement returned
Posted: Sat Feb 27, 2016 4:11 pm
by lion_of_judah
sure thing, thanks
RE: replacement returned
Posted: Mon Feb 29, 2016 9:50 am
by Vic
Lion,
Could you also send your troop file libraries plz?
best,
Vic
RE: replacement returned
Posted: Mon Feb 29, 2016 3:47 pm
by lion_of_judah
Vic
sure thing, thanks
RE: replacement returned
Posted: Tue Mar 01, 2016 4:29 pm
by Vic
Hi Lion,
Reloading the TroopType libraries fixes the issue with the replacement types.
If you enable the advanced editor you can see the reinfType of Polish/Lit infantry being restored.
However I wonder what happened for it to get corrupted...
Maybe you deleted some reinf.types in the troopType library during your design and reloaded the troopType lib?
Best wishes,
Vic
RE: replacement returned
Posted: Tue Mar 01, 2016 7:43 pm
by lion_of_judah
Thanks Vic. I have started another playtest and so far this time the issue is not occurring, but now I have a new issue were the Polish destroyers are not showing up for me to place on the map during editing and when I have them come in as a reinforcement, and place them in Danzig they attack the city causing damage and the destroyers and transports are themselves destroyed.
I checked the troop list and history and these new items are showing up, but when I go to unit and try and place them on the map they are not there. Now I had no issues with the Entente destroyers. I have uploaded both the updated Polish and History libraries three times and still same result
RE: replacement returned
Posted: Wed Mar 02, 2016 1:20 am
by ernieschwitz
Remember how i told you not to name two troop types the same? Well this is what happens when you don't know for sure which is which. What you have done is probably selecting the Entente Destroyers when choosing what kind of reinforcement that should show up, rather than the polish one. Since they are named the same, you had no way of distinguishing them...
RE: replacement returned
Posted: Wed Mar 02, 2016 7:11 am
by Vic
Sounds to me like ernie is probably right. If not let me know.
best wishes,
Vic