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Reinforcement placement

Posted: Sat Jan 23, 2016 7:22 pm
by ernieschwitz
We (the designers of the Scenario I am making) would like to have reinforcements only placable at the capitol where they are sent to, not to every hex that is within range of these... (in our case that means the entire map)... Doable in the simple editor?

RE: Reinforcement placement

Posted: Sat Jan 23, 2016 7:50 pm
by elmo3
I'd also like to be able to designate where replacements arrive for historical purposes. The problem you could have is what to do with them if the place they are designated to arrive at is enemy controlled. Maybe we need to add it to the wish list.

RE: Reinforcement placement

Posted: Mon Jan 25, 2016 5:43 am
by Vic
ORIGINAL: ernieschwitz
We (the designers of the Scenario I am making) would like to have reinforcements only placable at the capitol where they are sent to, not to every hex that is within range of these... (in our case that means the entire map)... Doable in the simple editor?

The current libraries are designed to provide you with an action card as you know. The idea is to make things easier for the player and not having to manually move their units up to the frontline.

I hear you however and i'll look into it.

Best wishes,
Vic