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Ideas for Scenario Editor

Posted: Mon Jan 25, 2016 1:12 pm
by Javolenus
Couple of ideas for the scenario editor ...

1. Ability to add variable probability to reinforcements (i.e. chance they arrive early, late, not at all).

2. Ability to add "invisible" objectives (i.e. players can gain/lose points for holding/abandoning an "invisible" objective). This might also make it less obvious what your opponent's priorities are.




RE: Ideas for Scenario Editor

Posted: Mon Jan 25, 2016 2:43 pm
by CapnDarwin
Both of those items are on the list of things we want to look at adding with the changes planned for Southern Storm.