Soviet Strategy, and mid game benchmark
Posted: Tue Feb 09, 2016 6:29 pm
Hi All,
Have been running my first full campaign as the Soviets vs AI, its early September and for the last few turns it feels like the game is slipping away from me, however I just realized that I don't have any point of reference as to where I should be as the Soviet player at this stage!
Map wise I have a good block around Narva and Luga in the North, but AGN panzers have crossed to join AGC for a push on Moscow. They've outflanked the Orsha line and I'm now falling back to Rzhev/Vyasma area. In the South they are pushing through the Deneiper line almost at will it seems... the conscripts just don't seem to cut it[:(]
Stat wise I'm ahead in terms of troop numbers in the field, but casualties are running at about 4.5-1. Is that sustainable? (I never bothered to check the stats in the German campaign)
I have managed to destroy several panzer divisions, and a lot of the remaining "fast" divisions are getting low on strength, but far far too many (I mean nearly all!) of the German Infantry divisions are virtually at full strength and therefore plenty capable of a slugging match.
So - with space to trade for time fast running out, am I right to be pessimistic??
I also have some general queries on strategy for the Soviet player:
"More power from the politburo" card - is this ever viable against a real opponent, or is it a white elephant? Managed to play it early against the AI by virtue of its slow methodical progress so managing paranoia was feasible (still risky). Against a much more aggressive play I'm not sure the hefty PP tag it comes with makes it a likely bet early on.
What do people do with Zhukov? I find that once I’ve slapped a marshall into shape, and then darted about blowing key bridges I’ve got to September and never used him for anything aggressive! Now I’m looking I find it very hard to see an opportunity that I can take advantage of when I need min. 3 days notice (move, hope not delayed, play all out card, wait until next turn).
Cheers
Steve
Have been running my first full campaign as the Soviets vs AI, its early September and for the last few turns it feels like the game is slipping away from me, however I just realized that I don't have any point of reference as to where I should be as the Soviet player at this stage!
Map wise I have a good block around Narva and Luga in the North, but AGN panzers have crossed to join AGC for a push on Moscow. They've outflanked the Orsha line and I'm now falling back to Rzhev/Vyasma area. In the South they are pushing through the Deneiper line almost at will it seems... the conscripts just don't seem to cut it[:(]
Stat wise I'm ahead in terms of troop numbers in the field, but casualties are running at about 4.5-1. Is that sustainable? (I never bothered to check the stats in the German campaign)
I have managed to destroy several panzer divisions, and a lot of the remaining "fast" divisions are getting low on strength, but far far too many (I mean nearly all!) of the German Infantry divisions are virtually at full strength and therefore plenty capable of a slugging match.
So - with space to trade for time fast running out, am I right to be pessimistic??
I also have some general queries on strategy for the Soviet player:
"More power from the politburo" card - is this ever viable against a real opponent, or is it a white elephant? Managed to play it early against the AI by virtue of its slow methodical progress so managing paranoia was feasible (still risky). Against a much more aggressive play I'm not sure the hefty PP tag it comes with makes it a likely bet early on.
What do people do with Zhukov? I find that once I’ve slapped a marshall into shape, and then darted about blowing key bridges I’ve got to September and never used him for anything aggressive! Now I’m looking I find it very hard to see an opportunity that I can take advantage of when I need min. 3 days notice (move, hope not delayed, play all out card, wait until next turn).
Cheers
Steve