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Anyone want to see the editor in action again tonight?
Posted: Thu Feb 18, 2016 10:45 pm
by idjester
I decided to give everyone another peek at the Tigers on the Hunt editor. We are going to be making a map and scenario tonight.
Sorry I didn't give more warning but this is just a last minute thing...
Come get another peek behind the curtain before the full release.
9-10pm EST
twitch.tv/idjester
If you missed it you can play the last broadcast from my channel and watch it later...
RE: Anyone want to see the editor in action again tonight?
Posted: Fri Feb 19, 2016 12:08 pm
by DaveyJJ
Thanks for doing that last night. I was only only to watch a portion of it but I now know that I will be able able to create the historic post-Normandy scenarios I want for the community. Your commentary is excellent. Expect scenarios focused on the battles around Putot-en-bessin, Rauray, Bretteville and Fontenay up first.
RE: Anyone want to see the editor in action again tonight?
Posted: Fri Feb 19, 2016 12:14 pm
by DaveyJJ
BTW, are you the same "idjester" who does the 15 minute ASL rules series? I gave up full-blown ASL in the late 90s*, but those videos are simply excellent resources and are really well-done. I recommend them for new ASL players. Kudos.
*I now play GMT's Combat Commander and Jim Krohn's Band of Brothers also exclusively because I prefer focusing on how two different things are better modelled at tactical scale in those two game series (chaos and tactics/suppression, respectively) rather than ASL's design focus/choices.
RE: Anyone want to see the editor in action again tonight?
Posted: Fri Feb 19, 2016 12:34 pm
by idjester
ORIGINAL: DaveyJJ
BTW, are you the same "idjester" who does the 15 minute ASL rules series? I gave up full-blown ASL in the late 90s*, but those videos are simply excellent resources and are really well-done. I recommend them for new ASL players. Kudos.
*I now play GMT's Combat Commander and Jim Krohn's Band of Brothers also exclusively because I prefer focusing on how two different things are better modelled at tactical scale in those two game series (chaos and tactics/suppression, respectively) rather than ASL's design focus/choices.
The one and the same my good friend... You found me again. I actually did 3 different series of videos for ASL back in the day but the biggest and best was the 15 minute rule series.
Thanks for your kind words and glad you enjoyed them and are showing them to new players. I still get many replies back from people wanting me to continue making them and have thought about it but never got around to doing it.
I look forward to seeing all of your scenarios that you create and with your permission I would love to live steam a replay of one of them after the full release.
Keep in touch!!
RE: Anyone want to see the editor in action again tonight?
Posted: Fri Feb 19, 2016 12:51 pm
by Rakkasan101
Same guy, eh? Neat! You basically taught me to play ASL.
I'd love to see some more of that editor in action, and wouldn't mind seeing how it affects this much-hyped AI that the game has.
I've loved your videos thus far, thanks for the hard work.
RE: Anyone want to see the editor in action again tonight?
Posted: Fri Feb 19, 2016 1:21 pm
by idjester
ORIGINAL: Rakkasan101
Same guy, eh? Neat! You basically taught me to play ASL.
I'd love to see some more of that editor in action, and wouldn't mind seeing how it affects this much-hyped AI that the game has.
I've loved your videos thus far, thanks for the hard work.
Hi, thanks for the kind words.... I'm glad you liked my other stuff and learned how to play useing my videos. Hopefully I can help you with this game as well, if you need anything just let me know.
But I bet you won't have any problems at all..