Technical Question
Posted: Wed Feb 24, 2016 11:50 pm
I have been researching ballistic and performance data on the PC units. In order to add mods I need to know how how combat is resolved.
combat is resolved. Do you use attack to defense RATIOS (A:D) or Differentials (A-D)? Also, is it the same for air,
naval, and land combat? If you use differentials, does the size of one or both values influence the outcome?
For example, does 4-2=2 result in the same kill probabilities as 8-6=2? Also I noticed some not so random outcomes
in the die roll results; are they being biased intentionally?
combat is resolved. Do you use attack to defense RATIOS (A:D) or Differentials (A-D)? Also, is it the same for air,
naval, and land combat? If you use differentials, does the size of one or both values influence the outcome?
For example, does 4-2=2 result in the same kill probabilities as 8-6=2? Also I noticed some not so random outcomes
in the die roll results; are they being biased intentionally?