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Routing Bug?
Posted: Fri Feb 26, 2016 11:07 pm
by Gerry4321
Seen this a few times. Imagine 2 hexes, X and Y, on the same row. Unit routs to X and then Y but then moves back to X.
Just wondering is this right.
RE: Routing Bug?
Posted: Sat Feb 27, 2016 1:50 am
by kylania
I saw that tonight too.
RE: Routing Bug?
Posted: Sat Feb 27, 2016 4:17 am
by Gerry4321
It's very bad now. Playing Tutorial 3 as the Amis and some broken German units, which have already routed to a Woods hex, leave the Woods hex and going into the clear hex next to it, then return to the Woods hex.
RE: Routing Bug?
Posted: Sat Feb 27, 2016 7:07 am
by Paullus
I think Peter will look into this. I might be down to how the AI checks best possible rout, path, avoiding interdiction etc.
RE: Routing Bug?
Posted: Sat Feb 27, 2016 11:58 am
by MikeMarchant_ssl
Yes, this happens a lot in all of the scenarios I've played so far.
It is a bit of a chore having to click the button over and over as the enemy's routing units move back and forth between the same two hexes.
Best Wishes
Mike