Mechanical Reliability
Posted: Tue Mar 01, 2016 5:54 pm
A funny/interesting thing happened when I was playing a scenario of my own design.
I went to startup a German Panther VD tank on Turn 1 and the tank turned into a wreck.
The message stated that this vehicle failed its mechanical reliability check and is unavailable for the duration of the scenario.
Figured I must have rolled box cars (12) on the startup.
I then read the manual to see if there was any further info about this result and I couldn't find anything on it.
I have to admit its a nice touch but the Germans will be hard pressed to win this scenario w/o that tank!
Questions:
1) Are there other tanks in the system that have a high probability of breakdown?
2) Can mechanical reliability for AFV's be modified within the parameters of the editor?
Big Ivan
I went to startup a German Panther VD tank on Turn 1 and the tank turned into a wreck.
The message stated that this vehicle failed its mechanical reliability check and is unavailable for the duration of the scenario.
Figured I must have rolled box cars (12) on the startup.
I then read the manual to see if there was any further info about this result and I couldn't find anything on it.
I have to admit its a nice touch but the Germans will be hard pressed to win this scenario w/o that tank!
Questions:
1) Are there other tanks in the system that have a high probability of breakdown?
2) Can mechanical reliability for AFV's be modified within the parameters of the editor?
Big Ivan