Sympathy for the Devil: Loki100 vs Stef78 (Stef78 welcome)
Posted: Tue Mar 01, 2016 8:08 pm
T1: 22-25 June 1941
So new game. Started with 1.08.08, no +1, mild blizzard (my feeling is the trade off in terms of easier Gds creation compensates for this). Variable weather.
We decided to use the Bitter End set up. Mainly as it provides a set of metrics rather than for the inherent victory conditions. I still take the view that the game either ends early (if it becomes too one sided or its all about who holds Berlin in May 1945).

Common sense rules around airdrops, unit/airbase bombing/naval invasions. Neither of us is in the win at all costs approach.
I've managed my common error of taking on too much so I'll simply present this AAR as a report on the game. Its open to Stef78 as I'll be a few turns behind.
So here is the situation when I got the turn.

So Riga is taken, Germans are over the Dauga. Have reached the outskirts of Minsk and seem to have cut off most of the SW Front.
In the north, I set up a defence around Pskov while fresh units rail in to form up on the Luga.

The centre, pull back what I can (as far as I can). Used all my rail capacity to send some units north. Hopefully that line on the Berezina will slow the Germans allowing me to build up at Smolensk

In the south, I found the pocket to be easy to break (from the inside). Its not clear in the image but everything is back in communication so that means it'll be a problem for the Germans to T3. I was also able to evacuate all the support units attached to the various rifle corps.

I don't race to disband the FZ counters. While its good to save the artillery etc for later use, they slow German hex conversion and I find I have more urgent tasks with the limited admin pt allocation you have on T1.
Losses were:
Germans 9,000 men (6,300 kia), 66 tanks and 50 planes.
Soviets, 331,000 men (39,000 kia and 187,000 prisoners), 2, 360 tanks and 2,981 planes (2,500 on the ground).
So new game. Started with 1.08.08, no +1, mild blizzard (my feeling is the trade off in terms of easier Gds creation compensates for this). Variable weather.
We decided to use the Bitter End set up. Mainly as it provides a set of metrics rather than for the inherent victory conditions. I still take the view that the game either ends early (if it becomes too one sided or its all about who holds Berlin in May 1945).

Common sense rules around airdrops, unit/airbase bombing/naval invasions. Neither of us is in the win at all costs approach.
I've managed my common error of taking on too much so I'll simply present this AAR as a report on the game. Its open to Stef78 as I'll be a few turns behind.
So here is the situation when I got the turn.

So Riga is taken, Germans are over the Dauga. Have reached the outskirts of Minsk and seem to have cut off most of the SW Front.
In the north, I set up a defence around Pskov while fresh units rail in to form up on the Luga.

The centre, pull back what I can (as far as I can). Used all my rail capacity to send some units north. Hopefully that line on the Berezina will slow the Germans allowing me to build up at Smolensk

In the south, I found the pocket to be easy to break (from the inside). Its not clear in the image but everything is back in communication so that means it'll be a problem for the Germans to T3. I was also able to evacuate all the support units attached to the various rifle corps.

I don't race to disband the FZ counters. While its good to save the artillery etc for later use, they slow German hex conversion and I find I have more urgent tasks with the limited admin pt allocation you have on T1.
Losses were:
Germans 9,000 men (6,300 kia), 66 tanks and 50 planes.
Soviets, 331,000 men (39,000 kia and 187,000 prisoners), 2, 360 tanks and 2,981 planes (2,500 on the ground).