Having Each kill by a faction add a unit to that faction

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Galahir950
Posts: 7
Joined: Sat Feb 27, 2016 9:46 pm

Having Each kill by a faction add a unit to that faction

Post by Galahir950 »

Is there any way, possibly through events, that adds a unit to the group for each kill that said group makes. For my Zombie Apocalypse scenario, I want to have each kill done by a group of zombies add more zombies to said group of zombies.
StrategyGamer
Posts: 39
Joined: Tue Nov 24, 2015 11:13 pm
Location: United States of America

RE: Having Each kill by a faction add a unit to that faction

Post by StrategyGamer »

In the SFT editor, in statistics 1, there is something called KillisRegVar, This is when the enemy kills that SFT, that the regimevar is increased by 1, say you want ore to be your regimevar to use, you can set say a rifle to cost one ore, and when killed it gives the enemy 1 ore.

I have looked through the editor and I have not found any thing that could directly give you an SFT if you killed a SFT. The only way is to have say a regimevar called "Murdered SFT's" or something like that then have an item that makes a sft that is really cheap (10 Production say), and it costs one of the "Murdered SFT's."

That is probably the easiest however you will have to go to AI in Rulevars in Settings and make it so the AI USES resources so that the AI doesn't get a hundred thousand zombie SFT's.
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