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Bombur mod v1.05 is out

Posted: Sat Mar 19, 2016 8:14 pm
by Bombur
-New features


-SFT upgrades are back, however, they are also costly
-New SFT appears each 3 months (it only appeared each 12 months)
-More SFT´s, of course. Total is 630 now.

RE: Bombur mod v1.05 is out

Posted: Sun Mar 20, 2016 9:12 am
by Tac2i

RE: Bombur mod v1.05 is out

Posted: Sun Mar 20, 2016 9:44 am
by ernieschwitz
That really is an incredible amount of SFTs...

RE: Bombur mod v1.05 is out

Posted: Sun Mar 20, 2016 11:29 am
by Bombur
Memory use about 395MB for an early scenario with large map and 7 regimes.

RE: Bombur mod v1.05 is out

Posted: Sun Mar 20, 2016 10:37 pm
by danlongman
Hello folks. In the original AT there was a Napoleonic mod
if I remember correctly. It would be interesting to see that
brought back to life.

RE: Bombur mod v1.05 is out

Posted: Tue Mar 22, 2016 10:29 pm
by FirstPappy
Bombur,
I'm playing your mod and I'm confused by Research. I haven't been able to play any upgrades at this point. Here is where I'm at. Does this look right?


Image

RE: Bombur mod v1.05 is out

Posted: Tue Mar 22, 2016 11:57 pm
by Twotribes
Just started a game as Germany set the date to 1939 Jan 1st. I have no tanks no aircraft or rather just some very generic stuff. In the research field I have all the yearly research fields but none of the monthly stuff.

RE: Bombur mod v1.05 is out

Posted: Wed Mar 23, 2016 7:30 am
by Bombur
You must start a random game in Oct/Nov/Dec or adjust manually the techs in the editor.

RE: Bombur mod v1.05 is out

Posted: Wed Mar 23, 2016 7:32 am
by Bombur
New stuff is given automatically to you except for "secret weapons" that you must research, they will be ready to be researched after a given year.

RE: Bombur mod v1.05 is out

Posted: Wed Mar 23, 2016 7:37 pm
by Twotribes
Ok a bunch of new stuff is flagged wrong in sft models. I made changes but unfortunately saved it to my modified game file. Is there a way to just send you the SFT stuff so you can make the changes to the root file?

RE: Bombur mod v1.05 is out

Posted: Wed Mar 23, 2016 7:39 pm
by Twotribes
Specifically the German half tracks are set as the US M3 half track, several of the Soviet late model tanks are set to the earlier versions and several other changes were wrong as well Light infantry III was set as light Infantry I for example.

RE: Bombur mod v1.05 is out

Posted: Thu Mar 24, 2016 6:19 pm
by Bombur
True, and also the KV-85 and the Germans halftracks. I can send you a provisional v1.06 hotfix if you want. I´m delaying it release because I´m hunting more bugs.

RE: Bombur mod v1.05 is out

Posted: Thu Mar 24, 2016 7:32 pm
by Twotribes
I made the changes I found but I modify the file and accidentally overwrote the main file. I can wait.

RE: Bombur mod v1.05 is out

Posted: Sun Mar 27, 2016 8:19 pm
by Bombur
v1.06 in the scenario bank. Next step is to create custom infantry and artillery for each country.