Idiot's Delight ( Scenario 13 )
Posted: Thu Jan 30, 2003 7:53 am
I've been fooling around with scenario 13, Fortress Raboul, a bit and I'm coming to the conclusion that the Japanese player's only hope is to pull out as many troups, planes and ships as possible and send them home to avoid losing the points.
Has anyone looked at this scenario and considered any more positive strategies for the Japanese? The Allied player can pound any Japanese air base into the ground in no time, right from the beginning of the game. The Japanese player has only a limited number of well-placed, larger airfields and doesn't dare send out tacbombers in the daylight to try to counter the onslought. Add to this there are essentially no Japanese carriers to start with, and this becomes quite a grim exercise for the Japanese player.
This reminds me of the old Leyte Gulf scenario in Pacwar, where the Allies could grind the Japanese into dust just by bombing with B-29's, let alone all the ships and other planes.
In case I'm being too pessimistic, I'd love to hear anyone else's strategy for the Japanese on this scenario.
Thanks -
Dave Baranyi
Has anyone looked at this scenario and considered any more positive strategies for the Japanese? The Allied player can pound any Japanese air base into the ground in no time, right from the beginning of the game. The Japanese player has only a limited number of well-placed, larger airfields and doesn't dare send out tacbombers in the daylight to try to counter the onslought. Add to this there are essentially no Japanese carriers to start with, and this becomes quite a grim exercise for the Japanese player.
This reminds me of the old Leyte Gulf scenario in Pacwar, where the Allies could grind the Japanese into dust just by bombing with B-29's, let alone all the ships and other planes.
In case I'm being too pessimistic, I'd love to hear anyone else's strategy for the Japanese on this scenario.
Thanks -
Dave Baranyi